Imath
tinyraytracer
Imath | tinyraytracer | |
---|---|---|
1 | 9 | |
373 | 4,940 | |
3.3% | - | |
7.8 | 0.0 | |
10 days ago | about 1 year ago | |
C++ | C++ | |
BSD 3-clause "New" or "Revised" License | - |
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Imath
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How should CMAKE_CXX_FLAGS be formated in CMAKE GUI?
Forgive the noob question (but that's what I am when it comes to CMAKE :D), but I'm currently trying to build Imathto use it with OpenEXR.
tinyraytracer
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But can it raytrace?
Source: https://github.com/ssloy/tinyraytracer
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What are the best textbooks/resources for learning graphics programming practically in 2023?
Tiny raytracer and the related tiny series are pretty good implementations of certain popular rendering techniques, without the use of an API.
- Where do I start learning graphics programming?
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yep people like this exist
For some reason, that reminded me of this.
- It is so boring
- Project based learning: a blank for a platformer game in 296 lines of C++
- TinyRayTracer: Understandable RayTracing in 256 lines of bare C++
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Project Ideas
Check out this: https://raytracing.github.io https://github.com/ssloy/tinyraytracer/wiki
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Dissecting the Apple M1 GPU, Part III
An excellent starting point for anyone interested in low-level graphics programming is Sokolov’s tinyraytracer [0]. It’s also a great way to learn a new language (work through the code while porting it to $DIFFERENT_LANGUAGE).
[0]: https://github.com/ssloy/tinyraytracer
What are some alternatives?
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Open3D - Open3D: A Modern Library for 3D Data Processing
OpenEXR - The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
PortableGL - An implementation of OpenGL 3.x-ish in clean C
tev - High dynamic range (HDR) image viewer for graphics people
vello - An experimental GPU compute-centric 2D renderer.
tinyrenderer - A brief computer graphics / rendering course
sdl2-demo - sdl2 platformer game blank repository
taichi - Productive, portable, and performant GPU programming in Python.
ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++
appleseed - A modern open source rendering engine for animation and visual effects