Top 6 C++ ScreenShot Projects
Powerful yet simple to use screenshot software :desktop_computer: :camera_flash:Project mention: How verbose are you in your reports? | reddit.com/r/oscp | 2022-05-18
Also, since I am not a native speaker, I only added a brief one or two sentence description to the image and I used flameshot (https://github.com/flameshot-org/flameshot) to capture my screen and illustrate the image so that reader could understand it anyway even if they only looked at the image.
ksnip the cross-platform screenshot and annotation toolProject mention: Which screenshot tool do you use? | reddit.com/r/kde | 2022-04-23
Was using spectacle before but I switched to ksnip a few months ago.
Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.
slop (Select Operation) is an application that queries for a selection from the user and prints the region to stdout. (by naelstrof)Project mention: rustypaste: A minimal file upload/pastebin service | reddit.com/r/commandline | 2021-07-27
(uses menyoki and slop)
High dynamic range (HDR) image viewer and comparison toolProject mention: The joy of building a ray tracer, for fun, in Rust | news.ycombinator.com | 2022-01-03
In the decade I spent working on RenderMan at Pixar, I learned just how immensely useful it was to have an image viewer running in a separate process talking to the renderer over a socket or pipe. (The Image Tool, or "It" is RenderMan's viewer.) Having it stay up even if you kill the render or it crashes for some reason and being able to flip back and forth to easily compare test renders across recompiles is game changing.
If I were to start writing a new renderer, the first thing I'd do is to hook it up to an external image viewer over some protocol. These days, I find myself liking TEV (https://github.com/Tom94/tev) a lot as a simple open-source image viewer that supports this. See the links in the README for Python and Rust implementations of its protocol.
This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.Project mention: Crytek sends letter of Cease and Desist to popular photomode modder Frans Bouma | reddit.com/r/pcgaming | 2022-01-14
No I'm not: https://github.com/FransBouma/InjectableGenericCameraSystem How get started: https://weblogs.asp.net/fbouma/let-s-add-a-photo-mode-to-wolfenstein-ii-the-new-colossus-pc My reshade shaders: https://github.com/FransBouma/OtisFX My UUU v3, usable in 300 games is still free: https://framedsc.com/GeneralGuides /universal_ue4_consoleunlocker.htm I contributed to Reshade as well.
Screenshot and annotation software
C++ ScreenShot related posts
How verbose are you in your reports?
1 project | reddit.com/r/oscp | 18 May 2022
Gnome 42 new "screenshot interactively" saves all screenshots to disk, unlike previous behaviour in Gnome 41... I tried "dev/null" it but this doesn't work. (It still uses the default directory...)
1 project | reddit.com/r/gnome | 17 May 2022
Why isn't there a standard way to take screenshots on Wayland?
1 project | reddit.com/r/linuxquestions | 11 May 2022
App equivalent to Lightshot?
1 project | reddit.com/r/macapps | 4 May 2022
How do you manage a large amount of notes with images?
3 projects | reddit.com/r/ObsidianMD | 28 Apr 2022
The new GNOME screenshot tool...
1 project | reddit.com/r/gnome | 28 Apr 2022
Which screenshot tool do you use?
1 project | reddit.com/r/kde | 23 Apr 2022
What are some of the best open-source ScreenShot projects in C++? This list will help you:
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