tev
Converseen
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tev | Converseen | |
---|---|---|
2 | 1 | |
983 | 336 | |
- | - | |
8.1 | 8.7 | |
9 days ago | 6 days ago | |
C++ | C++ | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tev
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Simple TCP stream library - equivalent of rust's std::net::TcpStream?
Hi. I'm a C++ newbie and want to use a simple, modern library to send over a network - specifically to use the tev image viewer's IPC protocol. I don't need anything fancy, just synchronous that I can feed arrays of bytes to. I looked briefly into asio but that seems too complicated for my needs.
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The joy of building a ray tracer, for fun, in Rust
In the decade I spent working on RenderMan at Pixar, I learned just how immensely useful it was to have an image viewer running in a separate process talking to the renderer over a socket or pipe. (The Image Tool, or "It" is RenderMan's viewer.) Having it stay up even if you kill the render or it crashes for some reason and being able to flip back and forth to easily compare test renders across recompiles is game changing.
If I were to start writing a new renderer, the first thing I'd do is to hook it up to an external image viewer over some protocol. These days, I find myself liking TEV (https://github.com/Tom94/tev) a lot as a simple open-source image viewer that supports this. See the links in the README for Python and Rust implementations of its protocol.
Converseen
What are some alternatives?
raytracer-exp - A simple raytracer built as an exercise to learn some Rust
avir - High-quality pro HDR image resizing / scaling C++ library, including a very fast, precise, SIMD Lanczos resizer (header-only C++)
the-ray-tracer-challenge-racket - Racket implementations of the ray tracer found in The Ray Tracer Challenge book by Jamis Buck.
gie - GIE (Generative Image Editor, /jəī/) is a node based image editor.
hdrToggle - Command Line Tool to turn on HDR in Windows 10
Boost.GIL - Boost.GIL - Generic Image Library | Requires C++14 since Boost 1.80
keikan - An elegant (imo) rendering engine written in Rust.
winmerge - WinMerge is an Open Source differencing and merging tool for Windows. WinMerge can compare both folders and files, presenting differences in a visual text format that is easy to understand and handle.
Imath - Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics
vpv - Image viewer for image processing experts
lisp-sandbox
lilliput - Resize images and animated GIFs in Go