Teeworlds
urde
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Teeworlds | urde | |
---|---|---|
10 | 31 | |
2,301 | 569 | |
1.9% | 1.6% | |
2.8 | 6.7 | |
22 days ago | 4 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Teeworlds
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This open source game is being marked as proprietary
It's a modied bsd license from what I see. https://github.com/teeworlds/teeworlds/blob/master/license.txt
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The spawned process exits almost immediately
The problem is that some games start without issues and stay alive and others exit with exit code 1 immediately. For example, Teeworlds 0.7.5 ( teeworlds.com ) works just fine but Battle for Wesnoth 1.16.6 ( wesnoth.itch.io/battle-for-wesnoth ) doesn't.
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I made a grinding platformer with Linux, for Linux!
I've played both and am especially a big fan of Celeste. The shooting is similar to Teeworlds, I got the idea from that.
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Ask HN: Favourite Open Source Game?
> A retro multiplayer shooter
> Teeworlds is a free online multiplayer game, available for all major operating systems. Battle with up to 16 players in a variety of game modes, including Team Deathmatch and Capture The Flag. You can even design your own maps!
https://www.teeworlds.com
- OTK GAME night idea "Teeworlds"
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Richard Stallman – “The state of the Free Software movement” – April 13, 2022
Richard Stallman has a policy of putting his non-engineering works under a non-libre license (CC-BY-ND 3.0) [0] [1], so maybe he wouldn't have a problem with this non-libre game as the underlying code is libre, just not the assets.
In my opinion, this is one of the problems with Stallman's "moral authority" approach to the FSF. I would very much like to hear about these cases where a game's source is libre licensed but not it's content and see what Stallman actually has to say about it.
Not for nothing, but there are many network/online games that have both source and content libre licensed. Here are a few:
* Teeworlds - https://www.teeworlds.com/
* Minetest - https://www.minetest.net/
* Battle for Wesnoth - https://github.com/wesnoth/wesnoth
I'm sure there are many others of note but those are just the few that I have at least some passing familiarity with.
[0] https://stallman.org/#thanks
[1] https://creativecommons.org/licenses/by-nd/3.0/
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Almost Always Unsigned
The patch is completely bogus:
https://github.com/teeworlds/teeworlds/commit/4d529dcd2d0102...
Here it tries to avoid overflow by assigning the result of 32 bit arithmetic to a 64 bit type. That's a common mistake.
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We're a remote company looking for multiplayer competitive games to play within our team
Teeworlds?
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[PC] [Early 2000s] 2D real time pvp game with grappling hook (not Worms)
Maybe soldat or teeworlds?
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Best free LAN Party Games to share
Teeworlds is an absolute blast of a LAN party game. Fist Full of Frags is fun... Armagetron Advanced is a weird change of pace. (Tron lightcycles) Xonotic is a more modernized Unreal Tournament type experience.
urde
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A link to the Past [ Pc Port]
Metaforce for Metroid Prime is a thing that nobody ever seems to notice exists: https://axiodl.com/
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ELI5: Why is it such a big deal if source code is leaked?
Without source code, someone would have to dig through the 1s and 0s and try to piece together how the developers put together all the algorithms and such in the first place. There are some tools to make this easier, but most of the time it's like solving a completely white jigsaw puzzle with a billion pieces. Check out the "Metaforce," discord where they're decompiling/reverse engineering Metroid Prime if you're curious what this type of project looks like.
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Nintendo classic 'Zelda: A Link to the Past' gets an unofficial PC port | It has key enhancements like widescreen support, faster transitions and pixel shaders.
Metroid Prime isn't quite ready, but it's getting close.
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ELI5 Why is it so hard for modders to port games to pc
Here's a link to the github where you can set it up yourself and also has links to the discord: https://github.com/AxioDL/metaforce
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Metroid Prime in 4K. Thardus battle. Amazing. What a game.
Or go a little further with MetaForce: https://github.com/AxioDL/metaforce/
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[Wii]Metroid Prime controls very frustrating. Any suggestions?
Primehack (here's the downloader/auto-updater) is pretty much the definitive way to play it at the moment (at least until Metaforce goes into beta). Keyboard/mouse controls, dual stick analog controls, original Wii controls, plenty of QOL features, full HD, it's great!
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Metroid Prime Non-JIT Engine metaforce compiles for iPad
Main page: https://axiodl.com
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Which one do you prefer: Original NTSC Prime lore, or the revised PAL/Trilogy lore?
After playing Trilogy since it came out, I recently played through the original GCN version using Metaforce (a reverse engineering of Prime to run natively on PC) and realized IMHO that the lore was soooo much better. Ignoring entries with plotholes that had later been fixed, the way the Chozo lore was written was a lot more verbose and felt like I was really reading words written by an ancient, transcendent civilization. It was sort of abstract and seemed like the author was peering back from beyond the void to leave behind a message, while the new versions feel a bit plain.
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Well, I know what my plans are this evening
Metaforce (formerly known as URDE)
- Metaforce - open source (MIT) Metroid Prime engine re-implementation with Linux, Mac and Windows support
What are some alternatives?
ddnet - DDraceNetwork, a free cooperative platformer game
metroid-prime-randomizer - Metroid Prime item randomizer
Minetest - Minetest is an open source voxel game-creation platform with easy modding and game creation
oot - Decompilation of The Legend of Zelda: Ocarina of Time
Mindustry - The automation tower defense RTS
botw - Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
QuakeJS - Fork of inolen/quakejs with additonal content server, local play page, and start-stop script
GPU-Viewer - A front-end to glxinfo, vulkaninfo, clinfo and es2_info - Linux
opensoldat - OpenSoldat is a unique 2D (side-view) multiplayer action game
ghidra - Ghidra is a software reverse engineering (SRE) framework
Cubiks-2048 - Game: Create the number 2048. Cubes with same number merge!
D3DTest - A simple DirectX 11 Hello World