stable-baselines VS DI-engine

Compare stable-baselines vs DI-engine and see what are their differences.

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stable-baselines DI-engine
10 3
4,000 2,553
- 5.7%
0.0 8.7
over 1 year ago 8 days ago
Python Python
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

stable-baselines

Posts with mentions or reviews of stable-baselines. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-28.

DI-engine

Posts with mentions or reviews of DI-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-15.

What are some alternatives?

When comparing stable-baselines and DI-engine you can also consider the following projects:

stable-baselines3 - PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.

pytorch-a2c-ppo-acktr-gail - PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL).

Ray - Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a set of AI Libraries for accelerating ML workloads.

tianshou - An elegant PyTorch deep reinforcement learning library.

rl-baselines3-zoo - A training framework for Stable Baselines3 reinforcement learning agents, with hyperparameter optimization and pre-trained agents included.

seed_rl - SEED RL: Scalable and Efficient Deep-RL with Accelerated Central Inference. Implements IMPALA and R2D2 algorithms in TF2 with SEED's architecture.

Super-mario-bros-PPO-pytorch - Proximal Policy Optimization (PPO) algorithm for Super Mario Bros

Tic-Tac-Toe-Gym - This is the Tic-Tac-Toe game made with Python using the PyGame library and the Gym library to implement the AI with Reinforcement Learning

on-policy - This is the official implementation of Multi-Agent PPO (MAPPO).

gym

myosuite - MyoSuite is a collection of environments/tasks to be solved by musculoskeletal models simulated with the MuJoCo physics engine and wrapped in the OpenAI gym API.