DI-engine
pytorch-a2c-ppo-acktr-gail
DI-engine | pytorch-a2c-ppo-acktr-gail | |
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3 | 3 | |
2,553 | 3,423 | |
5.7% | - | |
8.7 | 0.0 | |
10 days ago | almost 2 years ago | |
Python | Python | |
Apache License 2.0 | MIT License |
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DI-engine
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Anyone have experience with DI-Engine?
I posted a while back asking people what frameworks they were using for RL research. Recently i stumbled upon DI-Engine which looks promising! Actively maintained, with a diverse set of algorithms already implemented.
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TransformerXL + PPO Baseline + MemoryGym
DI Engine
- Struggling with algorithm generality? Try DI engine; here is the solution
pytorch-a2c-ppo-acktr-gail
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How does advantage estimation is done when episodes are of variable length in PPO?
As an example look at "compute_returns" function here (and pay attention to how self.masks is used): https://github.com/ikostrikov/pytorch-a2c-ppo-acktr-gail/blob/master/a2c_ppo_acktr/storage.py
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How to pretrain a model on expert data?
Try using an imitation learning algorithm. Two popular options are MaxEnt IRL and GAIL. This repository has GAIL implementation and this repository has MaxEnt IRL and GAIL implementation. There are other implementations too that you can check out.
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Trying to Train PPO Agent for Pendulum-v0 from Pixel Inputs
For the PPO, I used this repo, which includes most tricks including GAE, normalized rewards, etc. I have verified this repo works for the traditional Pendulum-v0 task and Atari games (Pong and Breakout).
What are some alternatives?
stable-baselines - A fork of OpenAI Baselines, implementations of reinforcement learning algorithms
soft-actor-critic - Implementation of the Soft Actor Critic algorithm using Pytorch.
tianshou - An elegant PyTorch deep reinforcement learning library.
Super-mario-bros-PPO-pytorch - Proximal Policy Optimization (PPO) algorithm for Super Mario Bros
seed_rl - SEED RL: Scalable and Efficient Deep-RL with Accelerated Central Inference. Implements IMPALA and R2D2 algorithms in TF2 with SEED's architecture.
dm_control - Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
stable-baselines3 - PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.
tensorforce - Tensorforce: a TensorFlow library for applied reinforcement learning
on-policy - This is the official implementation of Multi-Agent PPO (MAPPO).
TensorFlow2.0-for-Deep-Reinforcement-Learning - TensorFlow 2.0 for Deep Reinforcement Learning. :octopus:
myosuite - MyoSuite is a collection of environments/tasks to be solved by musculoskeletal models simulated with the MuJoCo physics engine and wrapped in the OpenAI gym API.
PCGrad - Code for "Gradient Surgery for Multi-Task Learning"