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Top 5 Python self-play Projects
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DI-star
An artificial intelligence platform for the StarCraft II with large-scale distributed training and grand-master agents.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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LightZero
[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios
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space-war-rl
Recreating Bill Seiler's 1985 version of Space War and training RL agents with Self-Play
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I posted a while back asking people what frameworks they were using for RL research. Recently i stumbled upon DI-Engine which looks promising! Actively maintained, with a diverse set of algorithms already implemented.
Project mention: LightZero: Sailing with MCTS, turns the vision of decision intelligence into reality | /r/reinforcementlearning | 2023-06-06
The SpaceEntity base class represents flying objects in space. See space_war/sim/base.py for the full source
Python self-play related posts
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Adding Weapons
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Anyone have experience with DI-Engine?
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Better AI ?
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[ENG] 2022 GSL S3 Code S RO.20 Group B
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Any idea about DI-star ? It's an AI model could beat top human players in StarCraft II!
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Any idea about DI-star?An AI model could beat top human players in StarCraftII
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Any idea about DI-star ? It's an AI model could beat top human players in StarCraft II!
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Index
What are some of the best open-source self-play projects in Python? This list will help you:
Project | Stars | |
---|---|---|
1 | DI-engine | 2,553 |
2 | DI-star | 1,162 |
3 | LightZero | 875 |
4 | SPIN | 782 |
5 | space-war-rl | 4 |
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