source-engine-model-loader
three-mesh-bvh
source-engine-model-loader | three-mesh-bvh | |
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3 | 5 | |
68 | 2,313 | |
- | - | |
2.5 | 9.5 | |
10 months ago | 4 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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source-engine-model-loader
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Using Three.js with Valve's Source Engine?
According to this GKJohnson had a fairly long road ahead to make everything work..
three-mesh-bvh
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Procedural CAD Modelling tools for WebGL
the default one ( with the sop/boolean node ) uses https://github.com/gkjohnson/three-mesh-bvh, which is very stable already.
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Checking a mesh is inside another mesh
Have you tried using https://github.com/gkjohnson/three-mesh-bvh ? That may give you some easier collision detection tools.
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Super Soldier Battle Game - Three.js - AWS Serverless
The game is currently unplayable for me (10fps) and I can run Witcher 3, so I definitely should be able to run this. You need to do some heavy optimizations. Looking at the console, while there is a high amount of time spent on rendering, over half the frame is spent on raycasting. You have to either reduce the amount of raycasters in your game, reduce the number of objects raycast against, divide meshes into smaller chunks (default raycast loops through entire geometry, so highpoly large meshes are really bad for you) and/or use BVH to speed up raycasting https://github.com/gkjohnson/three-mesh-bvh
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FPS-style controls with a large GLB model loaded
There is a different raycast method, not too hard to implement and that probably will run a lot better https://github.com/gkjohnson/three-mesh-bvh
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Raycaster is lagging/superslow on mouse move event
or trying https://github.com/gkjohnson/three-mesh-bvh
What are some alternatives?
dota2-model-viewer - Web-based Dota 2 model viewer
drei - 🥉 useful helpers for react-three-fiber
Source2Roblox - A toolset that can 100% automatically port Source Engine levels into clumps of Roblox assets and models.
THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
portal2-sdk13 - Portal 2 assets converted to use in Source SDK 2013
3DTilesRendererJS - Renderer for 3D Tiles in Javascript using three.js
urdf-loaders - URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
three-typescript-webpack-starter - A starter project for using Three.js, TypeScript, SCSS and Webpack.
three.js - JavaScript 3D Library.
THREE-CSGMesh - Conversion of a CSG library for use with modern THREE.js
aframe-extras - Add-ons and helpers for A-Frame VR.
three-bvh-csg - A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh