Using Three.js with Valve's Source Engine?

This page summarizes the projects mentioned and recommended in the original post on /r/threejs

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  • source-engine-model-loader

    Three.js loader for parsing Valve's Source Engine models

    Yeah, it’s definitely possible to make a bridge to scrape models from some game and display them in the browser through threejs but scraping the data will probably be the most challenging part. Once you’ve got your models and textures abstracted to some type of buffer you just gotta figure out how to coerce that buffer into something that threejs understands, which is where custom loaders like the one you linked come into play. You basically just need to make this work:

  • dota2-model-viewer

    Web-based Dota 2 model viewer

    There are resources/proof of the tech in general like and

  • SurveyJS

    A Non-Cloud Alternative to Google Forms that has it all.. SurveyJS JavaScript libraries allow you to easily set up a robust form management system fully integrated into your IT infrastructure where users can create and edit multiple dynamic JSON-based forms in a no-code form builder. Learn more now.

  • ValveResourceFormat

    🔬 Valve's Source 2 resource file format parser and decompiler

    Somehow that led me here:

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