sol2
lexy
sol2 | lexy | |
---|---|---|
20 | 19 | |
3,956 | 953 | |
- | - | |
3.5 | 7.5 | |
15 days ago | 5 days ago | |
C++ | C++ | |
MIT License | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sol2
-
Any tips for how to make moddable games?
As someone said, make the game data-driven is a good first step but I will say, also have some sort of way to add additional game logic. For C++ games, lua is really easy to embed the interpreter in your C++ binary, read in the files from a directory (like /mods) with the C++ filesystem api new in C++17, and it's very easy to use SoL to write an API for lua specific to your game. Many games use lua in this way and it's probably the most common mod path setup.
-
Script Interoperability
I've only ever done this from C++, but it's using the same lua C library, so should be durable from C as well. You can look up how sol2 or any other wrapper libraries do it.
-
Need help trying to embed lua in c++
Consider sol2
-
CBN Changelog: December 3, 2022. Improved LUA support in progress!
This version relies on a Lua C++ wrapper called sol2 to hide Lua stack management from the developer, so creating new bindings can be done by adding a few lines of human-readable C++. It still has to be done manually, but at least sol2 is able to automatically figure out types of objects being bound, so it's not much different from our de-/serialization code.
- RTS programming game where you write real C++ code to control your player.
-
why?
Here's an example: sol2
-
Tools for rolling your own engine
Here is link number 2 - Previous text "Sol"
-
Storing pointers to C++ data in Lua in a type-safe-ish manner that are comparable on the Lua side.
Have you considered using sol2? https://github.com/ThePhD/sol2 Or if you don't want to switch over, you can at least look at their code and see how they handle this.
-
jluna: a new Julia <-> C++ Wrapper
It is half of a pun as I was inspired by [sol3](https://github.com/ThePhD/sol2) which is a lua <-> c++ wrapper. Sol means sun and the julia c-api prefixes all it's functions with jl, luna means moon so it is pronounced "jay luna"
-
A new C++ <-> Julia Wrapper: jluna
If you want to be portable I'd recommend C++ and Lua, I used those for years and it runs on everything and there's this most amazing wrapper API which was a huge inspiration
lexy
-
Why are strings and IO so complicated?
lexy (https://lexy.foonathan.net/)
- Show HN: Matcheroni, a tiny C++20 header library for building lexers/parsers
-
Koji projekat na Githubu vas je odusevio u zadnje vreme?
https://github.com/foonathan/lexy nakon sto sam se propatio sa errorima od boost spirita, a pegtl mi se nije svidao, ovaj library je dosao kao odusevljenje, a i dokumentacija je iznenadujuce ok
- The Future of Boost by Vinnie Falco
-
Simple question on compilers and syntax rules
In general, LALR parser generators are more difficult to work with than RD parser combinators. Instead of flex and bison, I'd recommend checking out Boost.Spirit or lexy.
-
A simple library for compile-time string matching.
This might be closer: https://github.com/foonathan/lexy
-
Any good parser combinator libraries for C++?
Lexy: https://lexy.foonathan.net/
- Show HN: Lexy – C++ parser combinator library with custom DSL
-
How often do you use these keywords ?
lexy has something like std::bind with a way to specify fallback values for the placeholders if the arguments aren't provided: lexy::_1.or_default(fallback)
- Lexy: C++ Parsing DSL Library
What are some alternatives?
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
PEGTL - Parsing Expression Grammar Template Library
ChaiScript - Embedded Scripting Language Designed for C++
parser-demo - Good source layout with Flex and Bison
pybind11 - Seamless operability between C++11 and Python
json_struct - json_struct is a single header only C++ library for parsing JSON directly to C++ structs and vice versa
SWIG - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
masala-parser - Javascript Generalized Parser Combinators
Wren - The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
gadgetron - Gadgetron - Medical Image Reconstruction Framework
V8 - The official mirror of the V8 Git repository
daw_json_link - Fast, convenient JSON serialization and parsing in C++