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sol2
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Here is link number 2 - Previous text "Sol"
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Tools make it seem like you press buttons and things happen, You will find more if you look for libraries. https://github.com/raizam/gamedev_libraries.
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InfluxDB
Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.
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dds_ktx is a pretty tiny lib for reading DDS and KTX files easily
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MathGeoLib for your simd but not psycho math and geometry
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Sokol -https://github.com/floooh/sokol Imgui
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json cpp for json
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bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bgfx seems interesting if you aren't going to use SFML. Gets you rendering.
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Sonar
Write Clean C++ Code. Always.. Sonar helps you commit clean C++ code every time. With over 550 unique rules to find C++ bugs, code smells & vulnerabilities, Sonar finds the issues while you focus on the work.
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SFML but I don't really recommend it, I don't have a strong alternative though. It's half-baked in a lot of it's implementations and development has all but died on it.