sni VS rapier

Compare sni vs rapier and see what are their differences.

sni

SNES Interface with gRPC API (by alttpo)

rapier

2D and 3D physics engines focused on performance. (by dimforge)
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sni rapier
2 39
45 3,670
- 3.4%
7.2 9.0
27 days ago 5 days ago
Go Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sni

Posts with mentions or reviews of sni. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-28.
  • What's everyone working on this week (22/2023)?
    14 projects | /r/rust | 28 May 2023
    I've been tinkering on a proof-of-concept network service for a super nintendo randomizer that uses a sort of ad-hoc messaging system to deliver "secrets" that the ROM requests from an http server. The client uses tonic to make SNES ram read and write requests with sni. The server uses hyper and basically serves up requested bytes which are deserialized from a yaml file on startup and written to the SNES ram on request.
  • Multiple Modders Wanted - Multiple Games!
    2 projects | /r/REGames | 2 Mar 2022

rapier

Posts with mentions or reviews of rapier. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-06.

What are some alternatives?

When comparing sni and rapier you can also consider the following projects:

arp_standin - Proof of concept for responding to ARP requests on behalf of another machine. (Deprecated by https://github.com/danielpgross/friendly_neighbor)

box2d-wasm - Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.

LMDB-editor - A small LMDB editor made in Rust with egui

bevy - A refreshingly simple data-driven game engine built in Rust

usb2snesw

parry - 2D and 3D collision-detection library for Rust.

nom_locate - A special input type for nom to locate tokens

nakama - Distributed server for social and realtime games and apps.

EchoWhistle - Proof-of-concept network item service for FF4 FE

PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

gdnative - Rust bindings for Godot 3

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.