Skia
Flutter
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Skia | Flutter | |
---|---|---|
55 | 1,203 | |
8,641 | 161,805 | |
2.5% | 0.9% | |
9.9 | 10.0 | |
6 days ago | 5 days ago | |
C++ | Dart | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Skia
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Skia VS nitro-gl - a user suggested alternative
2 projects | 21 Aug 2023
- The Future of the Web Is VNC
- Cairo – Open-Source 2D Graphics Layer/API with Fonts and Many Back-Ends
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Lottie under the hood
Actually, that's not entirely accurate. The lottie-web library itself doesn't support rendering to WebGL. However, there is a package called canvaskit-wasm that wraps Skia (a graphics engine) with WebAssembly (wasm). This package includes a module called skottie which supports rendering animations into a WebGL surface. However, there is a drawback with this approach: using wasm requires loading a relatively large package, and it's uncertain whether all features are supported correctly, as the official compatibility table that tracks lottie support on different platforms does not include skottie.
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Widely-used graphics library
Skia is pretty great if you can get it running.
- Vivaldi 6.0 Web Browser Introduces Tab Workspaces and Custom Icons
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Due to popular demand, here’s part 2
The imgs are mainly used by Tencent QQ and Baidu Tieba users. QQ and Tieba compress imgs by default, so the popular imgs (in China we call them "屌图" or "表情包") would be compressed million of times during the spreading, causing the super low quality. These APPs on Android are using Skia for image processing, which suffering from a legendary bug: result would be more green. The bug was fixed in 2016: https://github.com/google/skia/commit/c7d01d3e1d3621907c27b283fb7f8b6e177c629d
- Leveraging Rust and the GPU to render user interfaces at 120 FPS
- How important is avoiding Blink/Chromium to you? And if not at all, why?
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Graphic Library for C
There’s also Skia by Google. Used by Android and Google Chrome.
Flutter
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Show HN: Shorebird 1.0, Flutter Code Push
[3]: https://github.com/flutter/flutter/tree/master/packages/flut...
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3D and 2D: Testing out my cross-platform graphics engine
Thanks - that link does not appear to be open access, anyways I don't think I've seen it. I'm familiar with Flutter at a high-level (Kevin Moore gave a great talk on it at Wasm I/O), and I think other than requiring users to work in Dart, it is probably one of the most powerful ways to do cross-platform UI today.
Worth noting that their original GPU backend was Skia, and now they are retooling around Flutter GPU (Impeller)[0], which is kind of designed similarly as an abstract rendering interface over platform-specific GPU APIs.
[0]https://github.com/flutter/flutter/wiki/Flutter-GPU
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Python dev considering Electron vs. Kivy for desktop app UI
If you are considering Electron/React then I would suggest adding Flutter to your list of technologies to consider. It uses Dart (a language similar to C#) and has a lot going for it… relatively quick to get up to speed with, fantastic developer experience (e.g., hot reload, great IDE support, good development tools) and very strong cross-platform support: it generates native iOS, Android, MacOS, Windows and Linux executables. Check it out: https://flutter.dev/
- Lançamento do App Edudu
- Android 12+: Changing wallpaper or dark theme breaks Flutter and Jetpack Apps
- Android 12: Changing wallpaper or dark theme breaks Flutter and Jetpack Compose
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React Native and Flutter: A Developer's Dilemma
You can find the React Native documentation here and Flutter Documentation here.
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Ente: Open-Source, E2E Encrypted, Google Photos Alternative
[1]https://github.com/flutter/flutter/issues/55092#issuecomment...
- Reusing state logic is either too verbose or too difficult #51752
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React Labs: What We've Been Working On – February 2024 – React Compiler
> There is actually a great issue thread on the Flutter GitHub that explains exactly why other solutions do not work correctly when compared to hooks [0]
Interesting. I assume you are referring to this comment in particular -> https://github.com/flutter/flutter/issues/51752#issuecomment... ?
What are some alternatives?
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
flet - Flet enables developers to easily build realtime web, mobile and desktop apps in Python. No frontend experience required.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
kivy - Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time