tinygl VS learn-wgpu

Compare tinygl vs learn-wgpu and see what are their differences.

tinygl

TinyGL : a Small, Free and Fast Subset of OpenGL* (by ska80)
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tinygl learn-wgpu
1 75
55 1,384
- -
4.3 8.2
about 2 months ago 6 days ago
C Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tinygl

Posts with mentions or reviews of tinygl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-30.

learn-wgpu

Posts with mentions or reviews of learn-wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-19.

What are some alternatives?

When comparing tinygl and learn-wgpu you can also consider the following projects:

PortableGL - An implementation of OpenGL 3.x-ish in clean C

ash - Vulkan bindings for Rust

tinygl - The penultimate portable graphics library

glium - Safe OpenGL wrapper for the Rust language.

cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99

SDL - Simple Directmedia Layer

winit - Window handling library in pure Rust

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

fltk-rs - Rust bindings for the FLTK GUI library.

rust-gpu-compute-example - Minimal example of using rust-gpu and wgpu to dispatch compute shaders written in rust.