Slint VS imgui

Compare Slint vs imgui and see what are their differences.

Slint

Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint] (by sixtyfpsui)

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies (by ocornut)
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Slint imgui
60 354
3,094 57,942
- -
9.9 9.7
over 2 years ago 5 days ago
Rust, C++, JavaScript C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Slint

Posts with mentions or reviews of Slint. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-17.

imgui

Posts with mentions or reviews of imgui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-07-11.
  • Plausible Community Edition
    2 projects | news.ycombinator.com | 11 Jul 2024
    I think that world still exists. We're on HN, so there's always going to be a business/startup bias in what we talk about and share here. And doubly so if someone develops a product as open source with a commercial offering to support it from the get go.

    Off the top of my head, Imgui[0] is an example of an open source project, widely used, developed by a small group with a main contributor. AssetCooker [1] is a project that I discovered recently which is clearly a passion project from a single developer who shared it with the world. CNCF [2] is an odd one, but in my mind it's a 21st century Apache foundation - they have a bunch of core projects which are complete open source projects, used widely in production and sustained through different models.

    I think imgui (of the bunch) is probably closest to the GCC-of-the-early-90's idea.

    [0] https://github.com/ocornut/imgui

    [1] https://github.com/jlaumon/AssetCooker

    [2] https://www.cncf.io/projects/

  • Writing GUI apps for Windows is painful
    23 projects | news.ycombinator.com | 30 Jun 2024
    It's even worse.

    > Those were only a few options that I considered. After a very long time trying out all sorts of different libraries and at one point even writing my own MFC styles, I figured out that for simple apps there is simply nothing better suited than Dear ImGui.

    They decided to go with the option that deviates the most from the standard Windows UI because there are no native controls at all and it's a nightmare for accessibility (see https://github.com/ocornut/imgui/issues/4122). I use it for prototyping privately, but I'd never make anything I want to release into the world with it.

  • Dear ImGui version v1.90.6 released
    1 project | news.ycombinator.com | 8 May 2024
  • Using raylib with Dear ImGui: Game Dev Debugging UI
    5 projects | dev.to | 6 Apr 2024
    include(cmake/CPM.cmake) function(raylib_imgui_setup_dependencies) message(STATUS "Include Dear ImGui") FetchContent_Declare( ImGui GIT_REPOSITORY https://github.com/ocornut/imgui GIT_TAG 277ae93c41314ba5f4c7444f37c4319cdf07e8cf) # v1.90.4 FetchContent_MakeAvailable(ImGui) FetchContent_GetProperties(ImGui SOURCE_DIR IMGUI_DIR) add_library( imgui STATIC ${imgui_SOURCE_DIR}/imgui.cpp ${imgui_SOURCE_DIR}/imgui_draw.cpp ${imgui_SOURCE_DIR}/imgui_widgets.cpp ${imgui_SOURCE_DIR}/imgui_tables.cpp) target_include_directories(imgui INTERFACE ${imgui_SOURCE_DIR}) include(cmake/CPM.cmake) message(STATUS "Include dbg-macro") cpmaddpackage( "gh:sharkdp/dbg-macro#fb9976f410f8b29105818b20278cd0be0e853fe8" )# v0.5.1 message(STATUS "Include fmtlib") cpmaddpackage("gh:fmtlib/fmt#e69e5f977d458f2650bb346dadf2ad30c5320281" )# 10.x message(STATUS "Include raylib") cpmaddpackage("gh:raysan5/raylib#ae50bfa2cc569c0f8d5bc4315d39db64005b1b0" )# v5.0 message(STATUS "Include spdlog") cpmaddpackage("gh:gabime/spdlog#7c02e204c92545f869e2f04edaab1f19fe8b19fd" )# v1.13.0 message(STATUS "Include rlImGui") FetchContent_Declare( rlImGui GIT_REPOSITORY https://github.com/raylib-extras/rlImGui GIT_TAG d765c1ef3d37cf939f88aaa272a59a2713d654c9) FetchContent_MakeAvailable(rlImGui) FetchContent_GetProperties(rlImGui SOURCE_DIR RLIMGUI_DIR) add_library(rlimgui STATIC ${rlimgui_SOURCE_DIR}/rlImgui.cpp) target_link_libraries(rlimgui PRIVATE imgui raylib) target_include_directories(rlimgui INTERFACE ${rlimgui_SOURCE_DIR}) endfunction()
  • Ask HN: Fastest cross-platform GUI stack/strategy
    3 projects | news.ycombinator.com | 18 Mar 2024
  • Immediate Mode GUI Programming
    15 projects | news.ycombinator.com | 15 Jan 2024
    Immediate mode is a fuzzy concept, as witnessed by this writeup: https://github.com/ocornut/imgui/wiki/About-the-IMGUI-paradi...
  • Nebula is an open-source and free-to-use modern C++ game engine
    6 projects | news.ycombinator.com | 9 Jan 2024
  • Black Triangles
    1 project | news.ycombinator.com | 26 Dec 2023
    It's fun to see the evolution in e.g. these examples of image loading for Dear Imgui:

    https://github.com/ocornut/imgui/wiki/Image-Loading-and-Disp...

    DirectX9 will even load the image for you, DirectX11 okay we get a few more structures to fill out, DirectX12 is where it goes off the rails and we are filling out a bunch of UNKNOWN DONT_CARE JUST_DO_IT. Then of course Vulkan is the one that gets the big fat "this probably won't actually work for you" warning.

    I understand whats happening, but you know sometimes I just want to display a fucking image.

  • Dear ImGui: Bloat-free Graphical User interface with minimal dependencies
    10 projects | news.ycombinator.com | 20 Dec 2023
    ImGui is engine/GPU agnostic

    Themeing isn't a just a retained mode thing, you can do wonders with immediate UIs, even thought (dear)ImGui doesn't provide much, you can still do wonders: https://github.com/ocornut/imgui/issues/707#issuecomment-362...

    More on that topic: https://www.youtube.com/watch?v=Z1qyvQsjK5Y

  • Where do I start to learn C++ for a game development
    2 projects | /r/gamedev | 10 Dec 2023
    Bonus: If you want to make desktop app with UI, then this is another great C++ library and it's also simple to learn as well. https://github.com/ocornut/imgui.

What are some alternatives?

When comparing Slint and imgui you can also consider the following projects:

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

wxWidgets - Cross-Platform C++ GUI Library

iced - A cross-platform GUI library for Rust, inspired by Elm

nuklear - A single-header ANSI C immediate mode cross-platform GUI library

DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies

NanoGUI - Minimalistic GUI library for OpenGL

FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development

GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk

druid - A data-first Rust-native UI design toolkit.

gtk4-rs - Rust bindings of GTK 4

CEGUI

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