SixtyFPS is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. (by sixtyfpsui)


Basic sixtyfps repo stats
9 days ago

sixtyfpsui/sixtyfps is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

Sixtyfps Alternatives

Similar projects and alternatives to sixtyfps based on common topics and language

  • GitHub repo femtovg

    Antialiased 2D vector drawing library written in Rust

  • GitHub repo rust

    Rust language bindings for TensorFlow (by tensorflow)

  • GitHub repo QMetaObject crate for Rust

    Integrate Qml and Rust by building the QMetaObject at compile time.

  • GitHub repo femtovg

  • GitHub repo yew

    Rust / Wasm framework for building client web apps

  • GitHub repo maple

    A reactive DOM library for Rust in WASM (by lukechu10)

  • GitHub repo wasm-bindgen

    Facilitating high-level interactions between Wasm modules and JavaScript

NOTE: The number of mentions on this list indicates mentions on common posts. Hence, a higher number means a better sixtyfps alternative or higher similarity.


Posts where sixtyfps has been mentioned. We have used some of these posts to build our list of alternatives and similar projects - the last one was on 2021-04-27.
  • SixtyFPS v0.0.6 (GUI Toolkit in Rust): Now with IDE Support | 2021-04-27
    The Qt influence shows: their markup language is very QML-ish. And I think that is a good thing. | 2021-04-27
  • How mature is the QT integration? | 2021-04-25
    I'm personally excited about SixtyFPS, it's made by engineers who worked on QML IIRC.
  • Get better at C
    It's being adopted by a company founded by people who previously worked on Qt at Trolltech. Sixtyfps is aimed at embedded systems however I'm not sure if ESP32 is supported.
  • Announcing Rust 1.50.0
  • [German] Qt fork could bring KDE problems
    You are 100% correct. Let's wait until sixtyfps stabilizes for a nice Qt (and QML) alternative
  • How do you create a GUI in Rust? | 2021-01-14 (Currently working on this)