silicate
Pure Rust GPU image compositor for Procreate file format. (by Avarel)
wgpu-in-app
Integrate wgpu into existing iOS | Android apps. (by jinleili)
silicate | wgpu-in-app | |
---|---|---|
1 | 1 | |
24 | 247 | |
- | - | |
6.8 | 6.4 | |
3 months ago | 3 days ago | |
Rust | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
silicate
Posts with mentions or reviews of silicate.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Silicate: GPU compositor/viewer for Procreate files
Silicate is a cross-platform native viewer for .procreate files, leveraging wgpu for layer composition and egui for GUI. The repository and latest builds are located at Avarel/silicate (GitHub).
wgpu-in-app
Posts with mentions or reviews of wgpu-in-app.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-29.
-
Framework or libraries for developing Android/iOS games in rust
Bevy looks great but doesn't quite seem to be supporting android and iOS. Library wise Winit and wgpu and cpal seem to support Android and iOS but examples are scarce. https://github.com/jinleili/wgpu-on-app is a starting point though.
What are some alternatives?
When comparing silicate and wgpu-in-app you can also consider the following projects:
wgshadertoy - A WGSL playground inspired by Shadertoy.
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
wgs - WGSL based pixel shader format that can run on native and Web.
crossbow - Cross-Platform build tools and toolkit for games and game engines written in Rust! 🦀
shader-art-rs - 🪄 Shader art using webgpu
wgshader-examples - Examples for wgshadertoy
stretch - High performance flexbox implementation written in rust
livesplit-core - livesplit-core is a library that provides a lot of functionality for creating a speedrun timer.
cargo-mobile - Rust on mobile made easy!
golrs - Game Of Life using webgpu, written in Rust
macroquad - Cross-platform game engine in Rust.