wgpu-in-app
stretch
wgpu-in-app | stretch | |
---|---|---|
1 | 5 | |
251 | 1,968 | |
- | 0.7% | |
6.4 | 0.0 | |
14 days ago | over 1 year ago | |
Rust | Rust | |
MIT License | MIT License |
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wgpu-in-app
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Framework or libraries for developing Android/iOS games in rust
Bevy looks great but doesn't quite seem to be supporting android and iOS. Library wise Winit and wgpu and cpal seem to support Android and iOS but examples are scarce. https://github.com/jinleili/wgpu-on-app is a starting point though.
stretch
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A "lawful" framework for styling/formatting UIs?
The most common is flexbox (an attempt to a cross-platform engine at https://github.com/vislyhq/stretch).
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Bevy 0.6
There's a few critical subtasks here: - determine the data flow model we'd like to use for our UI. We'd like to integrate tightly into the ECS, but need to figure out how to reduce the boilerplate and improve reliability around working with hierarchies. - swap our layout library. Our current dependency stretch implements the flexbox algorithm, but is unmaintained and has critical bugs :( The three main options here are to fork flex, move to the new morphorm crate, or write a layout library from scratch - consider rearchitecting our UI to be more flexible and compositional: splitting the massive Style component into several parts and moving to a "UI is a collection of behaviors" paradigm - build out more widgets! - more docs and examples!
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Releasing Dioxus v0.1 - a new Rust GUI toolkit for Web, Desktop, Mobile, SSR, TUI that emphasizes developer experience
That would probably entail integration with bevy, or some other game engine to get the UI drawn. Our TUI crate uses https://github.com/vislyhq/stretch/ to lay out the elements, so I imagine you could use that but just draw with WGPU.
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React Native Team AUA - Thursday Oct. 14, 9am PT
Are there any plans to make yoga fully conformant to the web implementation of flexbox? For example, migrating to use stretch instead?
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Rust GUI Infrastructure
https://github.com/vislyhq/stretch exists, I don’t know how well it would do at all this.
What are some alternatives?
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
silicate - Pure Rust GPU image compositor for Procreate file format.
react-native-skia - High-performance React Native Graphics using Skia
crossbow - Cross-Platform build tools and toolkit for games and game engines written in Rust! 🦀
react-native-skia - Cross platform React Native solution to draw graphics based on Skia
shader-art-rs - 🪄 Shader art using webgpu
livesplit-core - livesplit-core is a library that provides a lot of functionality for creating a speedrun timer.
metro-minify-esbuild - Use ESBuild to make your React Native code bundle faster.
cargo-mobile - Rust on mobile made easy!
yoga - Yoga is an embeddable layout engine targeting web standards.