wgpu-in-app
livesplit-core
wgpu-in-app | livesplit-core | |
---|---|---|
1 | 2 | |
251 | 208 | |
- | 1.4% | |
6.4 | 8.4 | |
14 days ago | 4 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
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wgpu-in-app
-
Framework or libraries for developing Android/iOS games in rust
Bevy looks great but doesn't quite seem to be supporting android and iOS. Library wise Winit and wgpu and cpal seem to support Android and iOS but examples are scarce. https://github.com/jinleili/wgpu-on-app is a starting point though.
livesplit-core
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Does LiveSplit just suck in horizontal mode or am I genuinely doing something incorrectly?
You could make your own livesplit-core frontend if you really are going to go for that route https://github.com/LiveSplit/livesplit-core
- Need help compiling a program from sourcecode.
What are some alternatives?
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
LiveSplitOne - A version of LiveSplit that works on a lot of platforms.
silicate - Pure Rust GPU image compositor for Procreate file format.
flitter - A Livesplit-inspired speedrunning split timer for Linux/macOS terminal. Supports global hotkeys.
crossbow - Cross-Platform build tools and toolkit for games and game engines written in Rust! 🦀
mc-universal-in-game-timer - An open-source, cross-platform, in-game timer for Minecraft speedrunners
shader-art-rs - 🪄 Shader art using webgpu
LiveSplitOne - A version of LiveSplit that works on a lot of platforms.
stretch - High performance flexbox implementation written in rust
nodebook - Nodebook - Multi-Lang Web REPL + CLI Code runner
cargo-mobile - Rust on mobile made easy!
LiveSplit.Crash4LoadRemover - Crash 4: It's About Time - Load Remover (Memory-Based) for PC