wgpu-in-app VS shader-art-rs

Compare wgpu-in-app vs shader-art-rs and see what are their differences.

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wgpu-in-app shader-art-rs
1 2
251 10
- -
6.4 6.6
13 days ago 6 months ago
Rust Rust
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wgpu-in-app

Posts with mentions or reviews of wgpu-in-app. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-29.

shader-art-rs

Posts with mentions or reviews of shader-art-rs. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing wgpu-in-app and shader-art-rs you can also consider the following projects:

dioxus - Fullstack GUI library for web, desktop, mobile, and more.

nbody-wasm-sim - An N-body WebAssembly simulation using Web GPU

silicate - Pure Rust GPU image compositor for Procreate file format.

voidin - An experimental GPU driven renderer using WGPU

crossbow - Cross-Platform build tools and toolkit for games and game engines written in Rust! 🦀

renderling - 🍖 A configurable real-time renderer, backed by wgpu

stretch - High performance flexbox implementation written in rust

golrs - Game Of Life using webgpu, written in Rust

livesplit-core - livesplit-core is a library that provides a lot of functionality for creating a speedrun timer.

wgshadertoy - A WGSL playground inspired by Shadertoy.

cargo-mobile - Rust on mobile made easy!