shotcaller VS rust-mini-games

Compare shotcaller vs rust-mini-games and see what are their differences.

shotcaller

A moddable RTS/MOBA game made with bracket-lib and minigene. (by amethyst)
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shotcaller rust-mini-games
16 3
141 30
- -
7.3 0.0
almost 3 years ago about 2 years ago
Rust Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

shotcaller

Posts with mentions or reviews of shotcaller. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-18.

rust-mini-games

Posts with mentions or reviews of rust-mini-games. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-16.
  • Tell HN: I Need Project Ideas
    5 projects | news.ycombinator.com | 16 Mar 2022
    I personally like to make small video games, and I use the game as an excuse to learn some other technology by incorporating it. I've been doing this to learn Rust [0].

    If you want to do something similar, I have a huge list of video game ideas you can pull from [1].

    [0] https://github.com/Syn-Nine/rust-mini-games/tree/main/2d-gam...

    [1] https://github.com/Syn-Nine/four-emoji-concepts

  • “Fixed Timeslices” by Fabien Sanglard (2012)
    2 projects | news.ycombinator.com | 17 Aug 2021
    Related: If anyone is interested, I've been working on an ECS based mini-game framework in Rust [0] that runs with this idea. It has a 1200 hz simulation clock, 60 hz rendering clock, and 150 hz physics integrator (Euler). I've also posted some example mini-games that use it [1].

    [0] https://github.com/Syn-Nine/mgfw

    [1] https://github.com/Syn-Nine/rust-mini-games/tree/main/2d-gam...

  • Are we game yet? – A guide to the Rust game development ecosystem
    15 projects | news.ycombinator.com | 10 Feb 2021
    Tangentially related - if anyone is new to Rust and wants to see some simple mini text game examples, I've been working on a bunch [0]. It also includes some more complicated text games:

    Asylum - Choose your own adventure style interactive narrative

    Knights and Barbarians - Simple turned based strategy game

    Legend of the Rusty Dragon - Simple adventure game inspired by Legend of the Red Dragon

    [0] https://github.com/Syn-Nine/rust-mini-games

What are some alternatives?

When comparing shotcaller and rust-mini-games you can also consider the following projects:

listudy - Listudy - chess training server

TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.

VimMode.spoon - Adds vim keybindings to all OS X inputs

rustc_codegen_cranelift - Cranelift based backend for rustc

electron-browser-shell - A minimal, tabbed web browser with support for Chrome extensions—built on Electron.

Hacki - A feature-rich Hacker News client.

vopono - Run applications through VPN tunnels with temporary network namespaces

Manji - Manji is a mobile application built to help people learning Japanese learn about Kanji.

fingine - A personal finance simulation engine in Rust.

four-emoji-concepts - Mini-game ideas based on four emojis

mgfw - Rust Mini Game Framework