shotcaller
electron-browser-shell
Our great sponsors
shotcaller | electron-browser-shell | |
---|---|---|
16 | 3 | |
141 | 329 | |
- | - | |
7.3 | 4.7 | |
almost 3 years ago | 4 months ago | |
Rust | TypeScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shotcaller
-
Building Game Features Together: New Release!
As for a project using these, see: https://github.com/amethyst/shotcaller and https://github.com/jojolepro/minigene :)
- Shotcaller micro-input for bot scripts
-
Roguelike Tutorial and bracket-lib joins Amethyst
We do indeed intend to be on the lookout for such opportunities for standardization. Our main R&D project in this regard is Shotcaller, which is made with bracket-lib by people who have previously worked with Amethyst Engine.
-
Are we game yet? – A guide to the Rust game development ecosystem
https://github.com/amethyst/shotcaller
We’re happy to help any newcomers along on our Discord: https://discord.gg/qvJyTYM
- Initial 5 Leader lineup + pawn completed in Shotcaller
-
What is your “I don't care if this succeeds” project?
I’m building a minimalistic, 1v1 MOBA game (Dota/LoL) that’s all about grand strategy at the macro level, like chess. It is designed from scratch to accommodate AI development.
OpenAI gave up after beating 99% of players in a limited version of DOTA2. They essentially just figured out how to out-micro human players. We want to let players play alongside AI assistance, like a racing car driver backed up by their team of mechanics and engineers.
https://github.com/amethyst/shotcaller
- Shotcaller wip art pass for v0.5
-
Shotcaller MOBA-game v0.4.0 – New leaders & UI
Make a new 🦹 Leader or 📦 Item!
Make a new 🦹 Leader or 📦 Item!
-
Chris “HuK” Loranger's Thoughts on RTSes
I’m working on one such modern RTS game: https://github.com/amethyst/shotcaller
It’s a MOBA-style game that is played 1v1, with the 5 “players” on each side controlled by autonomous bots. This design accommodates AI development as part of the sport, much like a F1 driver and their team of engineers and mechanics.
The game is written in Rust and will use WASM for scripting to accommodate a wide range of languages for both game modding and AI code. While it’s only 1v1 in its initial iteration, I agree that there’s immense value in cooperative and more micro-level play, so we do intend to incrementally move towards that as an alternative game mode.
I’d love to chat more with anyone interested in this particular design or RTS/MOBAs in general. You can find my email on my GitHub.
electron-browser-shell
-
What is your “I don't care if this succeeds” project?
Tired of walled gardens and increased limitations of Chrome extensions, I'm building enough of the web extensions API to let me run them in my own desktop browser. Eventually I plan to build products from this project.
https://github.com/samuelmaddock/electron-browser-shell
-
Ask HN: What Are You Working On?
Chrome extension support for Electron-based web browsers: https://github.com/samuelmaddock/electron-browser-shell
Despite a fair amount of folks disliking Electron for replacing traditional desktop apps, I find it's a great fit for building unique web browsers.
I believe there's a lot of opportunity for making interesting web browsers, but building and maintaining them by forking something like Chromium or Firefox is a ton of work.
With Electron, it's possible to create something interesting with a team of one.
- Show HN: Minimal Electron web browser with Chrome extension support
What are some alternatives?
listudy - Listudy - chess training server
mapbox-gl-js - Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
VimMode.spoon - Adds vim keybindings to all OS X inputs
exomind - A personal knowledge management tool hosted on your own personal cloud
vopono - Run applications through VPN tunnels with temporary network namespaces
alang - A minimal viable programming language on top of liblgpp
fingine - A personal finance simulation engine in Rust.
Arthur - How to build your own AI art installation from scratch [Moved to: https://github.com/maxvfischer/DIY-ai-art]
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Joplin - Joplin - the secure note taking and to-do app with synchronisation capabilities for Windows, macOS, Linux, Android and iOS.
bevy - A refreshingly simple data-driven game engine built in Rust
meal-scheduler