sdl2-fps VS poker-maison

Compare sdl2-fps vs poker-maison and see what are their differences.

sdl2-fps

🖼️ Frames per second timer implementation (by jxv)

poker-maison

🂺 A Multiplayer Poker App Crafted with Haskell and React (by therewillbecode)
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sdl2-fps poker-maison
- 2
5 307
- -
0.0 4.3
almost 6 years ago 8 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sdl2-fps

Posts with mentions or reviews of sdl2-fps. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning sdl2-fps yet.
Tracking mentions began in Dec 2020.

poker-maison

Posts with mentions or reviews of poker-maison. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-23.

What are some alternatives?

When comparing sdl2-fps and poker-maison you can also consider the following projects:

gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier

deterministic-game-engine - Deterministic game engine

battleships - Angewandte Funktionale Programmierung

dominion - A Dominion simulator in Haskell

netwire-input-glfw - MonadInput instances for GLFW based netwire programs

nomyx-server

hs2048 - :1234: A 2048 game clone in Haskell.

darkplaces-rcon - Rcon client for darkplaces

yampa2048 - 2048 game clone using Yampa FRP library

battleship - Battleship... Pure.. Functional... Haskell + MongoDB + TypeScript + React... https://battleship-fp.com/

dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions

equiweb - Run range vs. range hold'em equity simulations anywhere, anytime - for free!