poker-maison VS equiweb

Compare poker-maison vs equiweb and see what are their differences.

poker-maison

🂺 A Multiplayer Poker App Crafted with Haskell and React (by therewillbecode)

equiweb

Run range vs. range hold'em equity simulations anywhere, anytime - for free! (by battermann)
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poker-maison equiweb
2 1
307 6
- -
4.3 0.0
8 months ago over 2 years ago
Haskell Elm
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

poker-maison

Posts with mentions or reviews of poker-maison. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-23.

equiweb

Posts with mentions or reviews of equiweb. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing poker-maison and equiweb you can also consider the following projects:

deterministic-game-engine - Deterministic game engine

PokerHandEvaluator - Poker-Hand-Evaluator: An efficient poker hand evaluation algorithm and its implementation, supporting 7-card poker and Omaha poker evaluation

dominion - A Dominion simulator in Haskell

SKPokerEval - 7-card Texas Hold'em hand evaluator

nomyx-server

darkplaces-rcon - Rcon client for darkplaces

battleship - Battleship... Pure.. Functional... Haskell + MongoDB + TypeScript + React... https://battleship-fp.com/

happlets-lib-gtk

sdl2-fps - 🖼️ Frames per second timer implementation

haskell-ex - (ARCHIVED) Haskell exercises I wrote for Haskell Learning Group

netwire-input - A library of wires that provide keyboard, mouse, and joystick input.

symon - Minimal implementation(s) of the classic electronic memory game