scene-inspector-debug-information
juicy-springs
scene-inspector-debug-information | juicy-springs | |
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1 | 2 | |
5 | 28 | |
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10.0 | 0.0 | |
over 1 year ago | almost 2 years ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
scene-inspector-debug-information
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Usually we're all focused on developing features and fixing bugs, but creating some editor tools and custom inspectors can save you a lot of time and improve your workflow! Learn how to visualize data in the Scene View and the Inspector to improve your Editor experience and speed up debugging!
As always, the full project for this video is available on GitHub!
juicy-springs
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Game feel boring or bland? Add some JUICE with Springs! This powerful tool can take your simple, boring motion into juicy springy motion in no time flat! Full Unity Tutorial in Comments!
Full Tutorial on YouTube
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Game feel boring or bland? Add some JUICE with Springs! This powerful tool can take your simple, boring motion into juicy springy motion in no time flat! Full Tutorial in Comments!
Something a lot of young indies skip over is the "juice factor" of their game. Simple, bland transitions and movement leaves the game feeling boring. This week you can not only learn about Springs and how to use them, but also get a framework to use them in your game today!
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