gloo
wgpu
gloo | wgpu | |
---|---|---|
10 | 195 | |
1,689 | 10,995 | |
1.0% | 3.2% | |
7.9 | 9.9 | |
9 days ago | 3 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gloo
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What’s everyone working on this week (19/2023)?
In the rust world I’m learning yew and trying to contribute to gloo_net.
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Up to 40% Faster DOM manipulation bindings compared to web-sys
What about adding it to gloo?
- Can we use web api with Dioxus?
- Open source projects that need help at beginner/intermediate level
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What's everyone working on this week (1/2022)?
Hoping to get this PR finished up and merged. It's mostly done, just need a second set of eyes to make sure I didn't fuck something up
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Releasing Gloo 0.4.0
Gloo is in need of an icon. See gloo#143 for more details.
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Whats your favourite open source Rust project that needs more recognition?
Yew and Gloo
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Gloo v0.3.0 is now out
See gloo#18
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Gloo (an official rustwasm project) needs a maintainer
I've been using it for keyboard and mouse event handling in a wasm project I've been working on and it's quite helpful. There's a proposal that would make this even better.
wgpu
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GPU Compute in the Browser at the Speed of Native: WebGPU Marching Cubes
Oh look it's subgroup support landing last week: https://github.com/gfx-rs/wgpu/pull/5301
- 3D and 2D: Testing out my cross-platform graphics engine
- Warp Terminal is now available for Linux
- Linux version of Warp terminal is here
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Building the DirectX shader compiler better than Microsoft?
And wgpu has been doing this for years. Things like descriptor indexing are not exposed to the web but used by Rust (mostly) engines on native.
https://wgpu.rs/
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New Renderers for GTK
If they used https://wgpu.rs/ they would get directx and metal for free (:
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Show HN: WebGPU Particles Simulation
IIRC it was delayed multiple times. I think the first intent to ship from chrome was before 100 but they kept pushing it off. Firefox still does not support it. There are projects like wgpu[0] that wrap provide a higher level API and I have used some projects using it with no issues. WFIW I didn't see any issue with OP's demo either.
[0] https://github.com/gfx-rs/wgpu
- Deno 1.39: The Return of WebGPU
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How do I become a graphics programmer? – A guide from AMD Game Engineering team
wgpu, the Rust WebGPU implementation is the bee's knees. https://wgpu.rs/ You can use it beyond the web.
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There is anything like wgpu.rs for Zig?
There is anything like wgpu.rs for Zig? wgpu.rs is an abstraction on top of Vulkan, Metal, DirectX, etc...
What are some alternatives?
wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript
vulkano - Safe and rich Rust wrapper around the Vulkan API
rust-yew-realworld-example-app - Exemplary real world app built with Rust + Yew + WebAssembly, by Function Components + Hooks, also supports desktop by Tauri.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
yew - Rust / Wasm framework for creating reliable and efficient web applications
glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
localghost - Ergonomic Rust bindings to the Web platform
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
aircraft - The A32NX & A380X Project are community driven open source projects to create free Airbus aircraft in Microsoft Flight Simulator that are as close to reality as possible.
bevy - A refreshingly simple data-driven game engine built in Rust
uniffi-rs - a multi-language bindings generator for rust
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.