rust-game-ports
realworld
rust-game-ports | realworld | |
---|---|---|
4 | 121 | |
123 | 78,316 | |
0.8% | 0.3% | |
0.0 | 8.1 | |
9 months ago | about 2 months ago | |
Rust | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-game-ports
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I'm happy to announce that Fyrox Game Engine 0.27 has been released! This release contains lots of improvements, such as compile-time reflection, plugin and scripting improvements, various editor fixes and improvements and many more!
Regarding 2D development, you may want to have a look at the Rust Game Ports project, in order to have a hands-on understanding of how development with the Rust game engine actually is.
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GameDev WG: Rust game ports welcomes your game examples
rust-game-ports is now officially supported by the Rust GameDev WG. By having this repo on neutral ground, we want to invite the Rust gamedev community to contribute additional game examples to this bundle, so we may collectively expand our comparison-matrix of similar/same games made in different engines. A bit like the realworld app taken one step further.
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Sharing Saturday #425
1 final announcement is I am taking the 2019 tutorial from u/thebracket and porting it to bevy (Bevy GitHub). I really enjoy working in bevy so this is a fun side project. I have been in the talks with 64kramsystem and adding the port to the Rust Game Dev game ports repo as an example to follow. I might make a book out of it, I have not decided yet. Fun stuff in the works!
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Sharing Saturday #418
In order to do that, I needed a solid way to bridge the gap between Bracket-lib and Bevy. 64kramsystems has done an amazing job of porting Hands-on Rust to Bevy - it's really great! It still uses bracket-lib for the rendering, but shows you how you can use Bevy as just the ECS. I decided to go a step further, and get bracket-lib running as a first-class Bevy citizen. Thus, bracket-bevy was born.
realworld
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Yet Another Tour of an Open-Source Elm SPA
In light of all this, it became exceedingly clear that someone else needed to step in and help. Why not me? Well, it can be me. And, after 3 months of development, I am happy to announce (again) dwayne/elm-conduit (demo), an open-source Elm SPA for RealWorld's Medium.com clone.
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Ask HN: Reference applications to idiomatically learn languages/frameworks?
https://github.com/gothinkster/realworld
It's just for web app (a Todo app). Your GIS AND CLI ideas are interesting, I haven't seen anything similar to realworld for those.
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10 GitHub Repos to Become a Better Backend Developer
View on GitHub
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Rage: Fast web framework compatible with Rails
So what would be a better benchmark? Perhaps a "standard" "real world" app, like https://github.com/gothinkster/realworld
Or something simpler?
- Realworld: “The mother of all demo apps” – Exemplary fullstack Medium.com clone
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Monitoring Spring Boot with OpenTelemetry
RealWorld example app is a full-stack application called "Conduit" that consists of a backend that serves JSON API and a frontend UI. There are numerous implementations for different languages and frameworks, but in this tutorial you will be using the Spring backend and the React frontend.
- how do replace or set value on {item.Title} on dynamic html in map
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A common question about how to find repositories to contribute to
Github has millions of projects, some large fraction with more than 100 stars, so it doesn't seem like you are searching very hard. But more importantly, why "100 stars"? Stars are meaningless and arbitrary. Many developers use stars like bookmarks. I just did a quick search and noticed a project like realworld (just a demo for learning, 65 contributors) has have more stars than Bitcoin (900+ developers, perhaps you have heard of it?)
- [DUDA] ¿Algún proyecto de prueba o idea para empezar a practicar en DevOps?
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Any good project links which demonstrate the effectiveness of composition?
I feel you, context API sometimes overcomplicates everything. Let me introduce to you RealWorld. It is a great project that uses composition to make its structure scalable. It is actually a codebase that implements various fragments of a larger scale project such as Medium or Twitter. Check it out here: https://github.com/gothinkster/realworld. I hope this helps!
What are some alternatives?
rubiks-cube - Rubik's cube made with bevy engine.
fastapi-realworld-example-app - Backend logic implementation for https://github.com/gothinkster/realworld with awesome FastAPI
kBrogue - Brogue: Community Edition - with some experimental additions
spicedb - Open Source, Google Zanzibar-inspired permissions database to enable fine-grained access control for customer applications
ggegui - A simple implementation of egui for ggez
jhipster-sample-app - This is a sample application created with JHipster
rust-escape-ai - AI plays a small escape room game, written in rust
fingerprintjs - Browser fingerprinting library. Accuracy of this version is 40-60%, accuracy of the commercial Fingerprint Identification is 99.5%. V4 of this library is BSL licensed.
OfMiceAndMechs - a proof of concept for a game
Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.
bonsai - Rust implementation of AI behavior trees.
nestjs-realworld-example-app - Exemplary real world backend API built with NestJS + TypeORM / Prisma