rust-game-ports
Official host of games ported using Rust game libraries. (by rust-gamedev)
bones
An easy-to-use game engine for making real games. (by fishfolk)
rust-game-ports | bones | |
---|---|---|
4 | 2 | |
123 | 160 | |
0.8% | 6.9% | |
0.0 | 8.9 | |
9 months ago | 1 day ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-game-ports
Posts with mentions or reviews of rust-game-ports.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-06.
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I'm happy to announce that Fyrox Game Engine 0.27 has been released! This release contains lots of improvements, such as compile-time reflection, plugin and scripting improvements, various editor fixes and improvements and many more!
Regarding 2D development, you may want to have a look at the Rust Game Ports project, in order to have a hands-on understanding of how development with the Rust game engine actually is.
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GameDev WG: Rust game ports welcomes your game examples
rust-game-ports is now officially supported by the Rust GameDev WG. By having this repo on neutral ground, we want to invite the Rust gamedev community to contribute additional game examples to this bundle, so we may collectively expand our comparison-matrix of similar/same games made in different engines. A bit like the realworld app taken one step further.
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Sharing Saturday #425
1 final announcement is I am taking the 2019 tutorial from u/thebracket and porting it to bevy (Bevy GitHub). I really enjoy working in bevy so this is a fun side project. I have been in the talks with 64kramsystem and adding the port to the Rust Game Dev game ports repo as an example to follow. I might make a book out of it, I have not decided yet. Fun stuff in the works!
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Sharing Saturday #418
In order to do that, I needed a solid way to bridge the gap between Bracket-lib and Bevy. 64kramsystems has done an amazing job of porting Hands-on Rust to Bevy - it's really great! It still uses bracket-lib for the rendering, but shows you how you can use Bevy as just the ECS. I decided to go a step further, and get bracket-lib running as a first-class Bevy citizen. Thus, bracket-bevy was born.
bones
Posts with mentions or reviews of bones.
We have used some of these posts to build our list of alternatives
and similar projects.
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Fish Folk – Bevy game in development for 4 years is now live on Kickstarter
We support modding through our Bones framework, built on top of Bevy: https://fishfolk.org/development/bones/introduction/
It’s also worth mentioning our use case is a bit special because of our meta engine bones which is what sits on top of bevy and the core of Jumpy. While there arnt many things to upgrade in bones, that will be the first library to be updated and then we will move to jumpy. Most of the plug-ins we interface with upgrade pretty rapidly so we don’t usually have to wait long to make the migration jump.
What are some alternatives?
When comparing rust-game-ports and bones you can also consider the following projects:
rubiks-cube - Rubik's cube made with bevy engine.
bevy_rome - 🏛️ Bevy Rome - foundations for a Bevy Editor
kBrogue - Brogue: Community Edition - with some experimental additions
storm - Toy game engine. It's unstable, buggy, and really just a playground for me.
ggegui - A simple implementation of egui for ggez
bevy_retro - Plugin pack for making 2D games with Bevy
rust-escape-ai - AI plays a small escape room game, written in rust
punchy - A 2.5D side-scroller beatemup, made in Bevy
OfMiceAndMechs - a proof of concept for a game
quicksilver - A simple framework for 2D games on desktop and web
bonsai - Rust implementation of AI behavior trees.
bevy - A refreshingly simple data-driven game engine built in Rust