bones
An easy-to-use game engine for making real games. (by fishfolk)
bevy_retro
Plugin pack for making 2D games with Bevy (by katharostech)
bones | bevy_retro | |
---|---|---|
2 | 5 | |
165 | 295 | |
10.3% | 0.7% | |
8.9 | 4.0 | |
5 days ago | 7 months ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bones
Posts with mentions or reviews of bones.
We have used some of these posts to build our list of alternatives
and similar projects.
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Fish Folk – Bevy game in development for 4 years is now live on Kickstarter
We support modding through our Bones framework, built on top of Bevy: https://fishfolk.org/development/bones/introduction/
It’s also worth mentioning our use case is a bit special because of our meta engine bones which is what sits on top of bevy and the core of Jumpy. While there arnt many things to upgrade in bones, that will be the first library to be updated and then we will move to jumpy. Most of the plug-ins we interface with upgrade pretty rapidly so we don’t usually have to wait long to make the migration jump.
bevy_retro
Posts with mentions or reviews of bevy_retro.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-09.
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Many reasons to always read the LICENSE
https://github.com/katharostech/bevy_retrograde/blob/master/LICENSE.md section 6.2
- Katharostech/Bevy_retrograde Licensing Issue
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Dall-E 2
There are programming projects[1] out there that use licenses to prevent people from using projects in ways the authors don't agree with. You could also argue that GPL does the same thing (prevents people from using/distributing the software in the way they would like).
Whether you consider it moral doesn't seem relevant, only to respect the wishes of the author of such programs.
[1] https://github.com/katharostech/bevy_retrograde/blob/master/...
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yo guys, if you are an indie developer and you buy some 3d models what do you have to do with the licenses? do I have to include them in the game or something?
A "copyleft" licence such as GPL requires any software that uses it to also be licensed under GPL or equivalent. Then there's more esoteric licences such as Katharos.
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5 stages of cargo
speaking of, check the lisence on this bad boy: https://github.com/katharostech/bevy_retro