rust-ecosystem VS unreal-rust

Compare rust-ecosystem vs unreal-rust and see what are their differences.

rust-ecosystem

Rust wants & tracking for Embark 🦀 (by EmbarkStudios)

unreal-rust

Rust integration for Unreal Engine 5 (by MaikKlein)
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rust-ecosystem unreal-rust
8 5
858 2,003
1.0% -
7.0 0.0
9 days ago about 1 year ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust-ecosystem

Posts with mentions or reviews of rust-ecosystem. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-26.

unreal-rust

Posts with mentions or reviews of unreal-rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-16.

What are some alternatives?

When comparing rust-ecosystem and unreal-rust you can also consider the following projects:

downlords-faf-client - Official client for Forged Alliance Forever

bevy - A refreshingly simple data-driven game engine built in Rust

gdextension - Rust bindings for Godot 4 [Moved to: https://github.com/godot-rust/gdext]

rustc-perf - Website for graphing performance of rustc

rx - 👾 Modern and minimalist pixel editor

wg - Coordination repository of the Game Development Working Group

slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.

sqlite3-ocaml - OCaml bindings to the SQLite3 database

oxidator - RTS game/engine in Rust and WebGPU

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.