rust-ecosystem
sqlite3-ocaml
rust-ecosystem | sqlite3-ocaml | |
---|---|---|
8 | 2 | |
858 | 110 | |
1.0% | - | |
7.0 | 2.9 | |
9 days ago | 7 months ago | |
Rust | OCaml | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-ecosystem
- 3 years of fulltime Rust game development, and why we're leaving Rust behind
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Rust – Are We Game Yet?
These are issues that I'm aware of that are "tracking" the status of Rust on console:
* <https://github.com/rust-gamedev/wg/issues/90>
* <https://github.com/EmbarkStudios/rust-ecosystem/issues/18>
I say scare quote tracking because due to the nature of console NDAs it's unlikely you'll see much if any useful details in an open public forum.
The issues aren't dissimilar to those facing Godot (although it has the benefit it's able to use existing C++ compilers) and the project has previously outlined some of the issues involved:
* <https://docs.godotengine.org/en/4.0/tutorials/platform/conso...>
* <https://godotengine.org/article/godot-consoles-all-you-need-...>
The current "solution" seems to be console-related development activity occurring via the recently established W4 Games (https://w4games.com/2023/02/28/godot-support-for-consoles-is...) but that's obviously never going to be openly developed without console platform approval (same as any other game engine).
- Useful Clippy lint rules outside of defaults?
- More use of Rust is inevitable in open source software
- How I got involved in the Rust community
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What's the advantages of Rust over C/C++ today ? Is it possible to create the best 3d engine in Rust or a AAA game like Elden Ring, FF7 remake, GTA etc with it ? If it's possible why it asn't been done yet ?
Some companies are betting on Rust, like Embark Studio (though I'm not sure their next big game, ARC Raiders, is actually fully based on Rust... but it will come !)
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Why haven't the community created an open-source version of this game?
Next generation uses Rust https://github.com/EmbarkStudios/rust-ecosystem
- Embark Rust Ecosystem
sqlite3-ocaml
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How I got involved in the Rust community
> I couldn't find a single datetime library that has a concept of instances that could be interpreted in different time zones.
Jane Street's Core has a good timezone support (the thing you need is pair Date.t * Time_ns.Ofday.t). sqlite3-ocaml [1] seems reasonably documented.
[1] https://github.com/mmottl/sqlite3-ocaml
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I've done TUI (Terminal User Interface) app. This is what it looks like
As some can guess, the architecture was heavily inspired by Elm and Elmish parent-child patterns. Notty - is a cool library, which is a perfect choice for a simple terminal draw. But keep in mind, that you will be responsible for focus management and isolation of all event handlings. Sqlite3-OCaml - is totally imperative library, because it is just bindings on C library. But you get all the essential functionality with which you can build yourself the needed level of abstraction.
What are some alternatives?
downlords-faf-client - Official client for Forged Alliance Forever
reason - Simple, fast & type safe code that leverages the JavaScript & OCaml ecosystems
gdextension - Rust bindings for Godot 4 [Moved to: https://github.com/godot-rust/gdext]
notty - Declarative terminal graphics for OCaml
rx - 👾 Modern and minimalist pixel editor
postgresql-ocaml - OCaml-bindings for the PostgreSQL database
bevy - A refreshingly simple data-driven game engine built in Rust
GeneWeb - GeneWeb is a free (as in free speech) genealogy software with a web interface created by Daniel de Rauglaudre.
oxidator - RTS game/engine in Rust and WebGPU
amber-docs - https://openjdk.org/projects/amber
gdnative - Rust bindings for Godot 3
Sandstorm - Sandstorm is a self-hostable web productivity suite. It's implemented as a security-hardened web app package manager.