rototiller VS SoftwareRenderer

Compare rototiller vs SoftwareRenderer and see what are their differences.

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rototiller SoftwareRenderer
1 3
6 583
- -
9.4 0.0
24 days ago over 3 years ago
C C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rototiller

Posts with mentions or reviews of rototiller. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-02.
  • What I've learned about flow fields so far
    2 projects | news.ycombinator.com | 2 Jan 2024
    I implemented a something similar[0] a while back in rototiller[1], there's a short low-res youtube clip here[2].

    It was a fun little hack, I didn't realize this is a thing. I was just messing around with an idea of pushing particles through a cube of tri-linearly interpolated direction vectors, without simulating any actual physics like mass/friction/fluids or anything like that.

    Something which surprised me was during development I just populated the cube of vectors with randomized vectors, fully expecting I'd have to do something more intentional and clever before it was interesting to watch. But the emergent structure of the flow paths even with the pseudo-random vectors was surprisingly interesting and I just left it at that, with the addition of a second randomized field the direction vectors would be interpolated between in a ping-pong manner. When one field is dominant, it re-randomized the other, resulting in a continuously-looking evolving field...

    [0] https://github.com/vcaputo/rototiller/blob/master/src/module...

    [1] https://github.com/vcaputo/rototiller/tree/master

    [2] https://www.youtube.com/watch?v=-q2Yq2fHedw

SoftwareRenderer

Posts with mentions or reviews of SoftwareRenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-07.

What are some alternatives?

When comparing rototiller and SoftwareRenderer you can also consider the following projects:

software-renderer - Software rasterizer in C

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

blend2d - 2D Vector Graphics Engine Powered by a JIT Compiler

vulkanizer - Advanced Vulkan rendering engine prototype

paradigm - C++20 Vulkan and GLes rendering engine

wasmr - Execute WebAssembly from R using wasmer

BezierInfo-2 - The development repo for the Primer on Bézier curves, https://pomax.github.io/bezierinfo

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

retro8 - PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends

nGL - 3D graphics lib for Ndless (and possibly other systems)

Turtleizer_CPP - A Turtle graphic library in C++ functionally compatible with the Turtleizer module of Structorizer

lostcpp - lostcpp 3d game