C realtime-rendering Projects
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rototiller
Collection of software-rendered realtime graphics compositions, see https://rototiller.pengaru.com. Github is only a mirror.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
I implemented a something similar[0] a while back in rototiller[1], there's a short low-res youtube clip here[2].
It was a fun little hack, I didn't realize this is a thing. I was just messing around with an idea of pushing particles through a cube of tri-linearly interpolated direction vectors, without simulating any actual physics like mass/friction/fluids or anything like that.
Something which surprised me was during development I just populated the cube of vectors with randomized vectors, fully expecting I'd have to do something more intentional and clever before it was interesting to watch. But the emergent structure of the flow paths even with the pseudo-random vectors was surprisingly interesting and I just left it at that, with the addition of a second randomized field the direction vectors would be interpolated between in a ping-pong manner. When one field is dominant, it re-randomized the other, resulting in a continuously-looking evolving field...
[0] https://github.com/vcaputo/rototiller/blob/master/src/module...
[1] https://github.com/vcaputo/rototiller/tree/master
[2] https://www.youtube.com/watch?v=-q2Yq2fHedw
C realtime-rendering related posts
Index
Project | Stars | |
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1 | rototiller | 6 |
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