rosettaboy VS jax

Compare rosettaboy vs jax and see what are their differences.

rosettaboy

A gameboy emulator in several different languages (by shish)

jax

Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more (by google)
Jax
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rosettaboy jax
11 82
465 28,004
- 1.8%
8.6 10.0
26 days ago 3 days ago
C++ Python
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rosettaboy

Posts with mentions or reviews of rosettaboy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-18.
  • When Zig Outshines Rust – Memory Efficient Enum Arrays
    7 projects | news.ycombinator.com | 18 Sep 2023
    As somebody who has written the same gameboy emulator in C++, Rust, and Zig (as well as C, Go, Nim, PHP, and Python) - I have yet to find a place where language affected emulation correctness.

    Gameboy audio is kind of a pain in the ass (at least compared to CPU, which is fairly easy, and GPU, which is easy to get "good enough” if you don’t care about things like palette colours being swapped mid-scanline) - and some languages take more or less code to do the same thing (eg languages which allow one block of memory to be interpreted in several different ways concurrently will make the “interpret audio RAM as a bunch of registers” code much shorter with less copying) - but in my case at least, each one of my implementations actually has the same audio distortions, presumably because I’m misreading some part of the hardware spec :P

    https://github.com/shish/rosettaboy/

    (Also yes, the zig version is currently failing because every time I look at it the build system has had breaking changes...)

  • Ask HN: Why did Nim not catch-on like wild fire as Rust did?
    16 projects | news.ycombinator.com | 25 Jun 2023
    Niceness is subjective, but Nim is just as valid an addition to that group. Nim compiles to C and has had an --os=standalone mode for like 10 years from its git history, and as mentioned else-thread (https://news.ycombinator.com/item?id=36506087) can be used for Linux kernel modules. Multiple people have written "stub OSes" in it (https://github.com/dom96/nimkernel & further along https://github.com/khaledh/axiom).

    While it can use clang as a backend, Nim does not rely upon LLVM support like Zig or Rust (pre-gcc-rust working). Use on embedded devices is fairly popular: https://forum.nim-lang.org/search?q=embedded (or web search).

    Latency-wise, for a time, video game programming was a perceived "adoption niche" or maybe "hook" for Nim and games often have stringent frame rendering deadlines. If you are interested in video games, you might appreciate https://github.com/shish/rosettaboy which covers all but Ada in your list with Nim being fastest (on one CPU/version/compiler/etc). Note, however, that cross-PL comparisons are often done by those with much "porting energy" but limited familiarity with any but a few of the PLs. A better way to view it is that "Nim responds well to optimization effort" (like C/Ada/C++/Rust/Zig).

  • Finished building a working Game Boy Color emulator using React and WebAssembly 🎮🕹️
    5 projects | /r/webdev | 20 Jun 2023
  • Ask HN: What have you created that deserves a second chance on HN?
    44 projects | news.ycombinator.com | 26 Jan 2023
    https://github.com/shish/rosettaboy

    The same gameboy emulator rewritten in C++, Go, Nim, PHP, Cython, Python, Rust, and Zig (and WIP typescript); mostly to teach myself the languages and to compare and contrast their idioms.

    Also, when taken with a very large grain of salt, usable as a language benchmark (As with all benchmarks, there are lots of caveats - but as far as I’m aware this is unique in being “the same code in multiple languages” and “several thousand lines of code”):

      $ ./utils/bench.py
  • Zig 0.10.0 Release Notes
    1 project | news.ycombinator.com | 31 Oct 2022
  • Python 3.11 is much faster than 3.8
    11 projects | news.ycombinator.com | 26 Oct 2022
  • Writing a Game Boy Emulator in OCaml
    1 project | news.ycombinator.com | 12 Jan 2022
    Looks very polished, but major disappointment that it's not showcasing OCaml as part of RosettaBoy (https://github.com/shish/rosettaboy)
  • Which programming language or compiler is faster
    7 projects | news.ycombinator.com | 18 Dec 2021
    I’m working on it :) https://github.com/shish/rosettaboy

    (Ok it’s 5-10k lines rather than a million, but it’s non-trivial enough that the differences between languages are noticable)

  • RosettaBoy – the same Gameboy emulator in Rust, Python, and C++
    1 project | /r/opensource | 8 Oct 2021
    2 projects | /r/programming | 8 Oct 2021

jax

Posts with mentions or reviews of jax. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-22.
  • The Elements of Differentiable Programming
    5 projects | news.ycombinator.com | 22 Mar 2024
    The dual numbers exist just as surely as the real numbers and have been used well over 100 years

    https://en.m.wikipedia.org/wiki/Dual_number

    Pytorch has had them for many years.

    https://pytorch.org/docs/stable/generated/torch.autograd.for...

    JAX implements them and uses them exactly as stated in this thread.

    https://github.com/google/jax/discussions/10157#discussionco...

    As you so eloquently stated, "you shouldn't be proclaiming things you don't actually know on a public forum," and doubly so when your claimed "corrections" are so demonstrably and totally incorrect.

  • Julia GPU-based ODE solver 20x-100x faster than those in Jax and PyTorch
    6 projects | news.ycombinator.com | 23 Dec 2023
    On your last point, as long as you jit the topmost level, it doesn't matter whether or not you have inner jitted functions. The end result should be the same.

    Source: https://github.com/google/jax/discussions/5199#discussioncom...

  • Apple releases MLX for Apple Silicon
    4 projects | /r/LocalLLaMA | 8 Dec 2023
    The design of MLX is inspired by frameworks like NumPy, PyTorch, Jax, and ArrayFire.
  • MLPerf training tests put Nvidia ahead, Intel close, and Google well behind
    1 project | news.ycombinator.com | 14 Nov 2023
    I'm still not totally sure what the issue is. Jax uses program transformations to compile programs to run on a variety of hardware, for example, using XLA for TPUs. It can also run cuda ops for Nvidia gpus without issue: https://jax.readthedocs.io/en/latest/installation.html

    There is also support for custom cpp and cuda ops if that's what is needed: https://jax.readthedocs.io/en/latest/Custom_Operation_for_GP...

    I haven't worked with float4, but can imagine that new numerical types would require some special handling. But I assume that's the case for any ml environment.

    But really you probably mean fixed point 4bit integer types? Looks like that has had at least some work done in Jax: https://github.com/google/jax/issues/8566

  • MatX: Efficient C++17 GPU numerical computing library with Python-like syntax
    5 projects | news.ycombinator.com | 3 Oct 2023
    >

    Are they even comparing apples to apples to claim that they see these improvements over NumPy?

    > While the code complexity and length are roughly the same, the MatX version shows a 2100x over the Numpy version, and over 4x faster than the CuPy version on the same GPU.

    NumPy doesn't use GPU by default unless you use something like Jax [1] to compile NumPy code to run on GPUs. I think more honest comparison will mainly compare MatX running on same CPU like NumPy as focus the GPU comparison against CuPy.

    [1] https://github.com/google/jax

  • JAX – NumPy on the CPU, GPU, and TPU, with great automatic differentiation
    12 projects | news.ycombinator.com | 28 Sep 2023
    Actually that never changed. The README has always had an example of differentiating through native Python control flow:

    https://github.com/google/jax/commit/948a8db0adf233f333f3e5f...

    The constraints on control flow expressions come from jax.jit (because Python control flow can't be staged out) and jax.vmap (because we can't take multiple branches of Python control flow, which we might need to do for different batch elements). But autodiff of Python-native control flow works fine!

  • Julia and Mojo (Modular) Mandelbrot Benchmark
    10 projects | news.ycombinator.com | 8 Sep 2023
    For a similar "benchmark" (also Mandelbrot) but took place in Jax repo discussion: https://github.com/google/jax/discussions/11078#discussionco...
  • Functional Programming 1
    3 projects | news.ycombinator.com | 16 Aug 2023
    2. https://github.com/fantasyland/fantasy-land (A bit heavy on jargon)

    Note there is a python version of Ramda available on pypi and there’s a lot of FP tidbits inside JAX:

    3. https://pypi.org/project/ramda/ (Worth making your own version if you want to learn, though)

    4. For nested data, JAX tree_util is epic: https://jax.readthedocs.io/en/latest/jax.tree_util.html and also their curry implementation is funny: https://github.com/google/jax/blob/4ac2bdc2b1d71ec0010412a32...

    Anyway don’t put FP on a pedestal, main thing is to focus on the core principles of avoiding external mutation and making helper functions. Doesn’t always work because some languages like Rust don’t have legit support for currying (afaik in 2023 August), but in those cases you can hack it with builder methods to an extent.

    Finally, if you want to understand the middle of the midwit meme, check out this wiki article and connect the free monoid to the Kleene star (0 or more copies of your pattern) and Kleene plus (1 or more copies of your pattern). Those are also in regex so it can help you remember the regex symbols. https://en.wikipedia.org/wiki/Free_monoid?wprov=sfti1

    The simplest example might be {0}^* in which case

    0: “” // because we use *

  • Best Way to Learn JAX
    1 project | /r/learnmachinelearning | 13 May 2023
    Hello! I'm trying to learn JAX over the next couple of weeks. Ideally, I want to be comfortable with using it for projects after about 3 weeks to a month, although I understand that may not be realistic. I currently have experience with PyTorch and TensorFlow. How should I go about learning JAX? Is there a specific YouTube tutorial or online course I should use, or should I just use the tutorial on https://jax.readthedocs.io/? Any information, advice, or experience you can share would be much appreciated!
  • Codon: Python Compiler
    9 projects | news.ycombinator.com | 8 May 2023

What are some alternatives?

When comparing rosettaboy and jax you can also consider the following projects:

procs - Unix process&system query&format lib&multi-command CLI in Nim

Numba - NumPy aware dynamic Python compiler using LLVM

shumai - Fast Differentiable Tensor Library in JavaScript and TypeScript with Bun + Flashlight

functorch - functorch is JAX-like composable function transforms for PyTorch.

Programming-Language-Benchmark

julia - The Julia Programming Language

axiom - A 64-bit kernel implemented in Nim

Pytorch - Tensors and Dynamic neural networks in Python with strong GPU acceleration

awesome-python-typing - Collection of awesome Python types, stubs, plugins, and tools to work with them.

Cython - The most widely used Python to C compiler

KaithemAutomation - Pure Python, GUI-focused home automation/consumer grade SCADA

jax-windows-builder - A community supported Windows build for jax.