rosettaboy VS procs

Compare rosettaboy vs procs and see what are their differences.

rosettaboy

A gameboy emulator in several different languages (by shish)

procs

Unix process&system query&format lib&multi-command CLI in Nim (by c-blake)
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rosettaboy procs
11 3
465 20
- -
8.6 7.2
23 days ago 10 days ago
C++ Nim
MIT License ISC License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rosettaboy

Posts with mentions or reviews of rosettaboy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-18.
  • When Zig Outshines Rust – Memory Efficient Enum Arrays
    7 projects | news.ycombinator.com | 18 Sep 2023
    As somebody who has written the same gameboy emulator in C++, Rust, and Zig (as well as C, Go, Nim, PHP, and Python) - I have yet to find a place where language affected emulation correctness.

    Gameboy audio is kind of a pain in the ass (at least compared to CPU, which is fairly easy, and GPU, which is easy to get "good enough” if you don’t care about things like palette colours being swapped mid-scanline) - and some languages take more or less code to do the same thing (eg languages which allow one block of memory to be interpreted in several different ways concurrently will make the “interpret audio RAM as a bunch of registers” code much shorter with less copying) - but in my case at least, each one of my implementations actually has the same audio distortions, presumably because I’m misreading some part of the hardware spec :P

    https://github.com/shish/rosettaboy/

    (Also yes, the zig version is currently failing because every time I look at it the build system has had breaking changes...)

  • Ask HN: Why did Nim not catch-on like wild fire as Rust did?
    16 projects | news.ycombinator.com | 25 Jun 2023
    Niceness is subjective, but Nim is just as valid an addition to that group. Nim compiles to C and has had an --os=standalone mode for like 10 years from its git history, and as mentioned else-thread (https://news.ycombinator.com/item?id=36506087) can be used for Linux kernel modules. Multiple people have written "stub OSes" in it (https://github.com/dom96/nimkernel & further along https://github.com/khaledh/axiom).

    While it can use clang as a backend, Nim does not rely upon LLVM support like Zig or Rust (pre-gcc-rust working). Use on embedded devices is fairly popular: https://forum.nim-lang.org/search?q=embedded (or web search).

    Latency-wise, for a time, video game programming was a perceived "adoption niche" or maybe "hook" for Nim and games often have stringent frame rendering deadlines. If you are interested in video games, you might appreciate https://github.com/shish/rosettaboy which covers all but Ada in your list with Nim being fastest (on one CPU/version/compiler/etc). Note, however, that cross-PL comparisons are often done by those with much "porting energy" but limited familiarity with any but a few of the PLs. A better way to view it is that "Nim responds well to optimization effort" (like C/Ada/C++/Rust/Zig).

  • Finished building a working Game Boy Color emulator using React and WebAssembly 🎮🕹️
    5 projects | /r/webdev | 20 Jun 2023
  • Ask HN: What have you created that deserves a second chance on HN?
    44 projects | news.ycombinator.com | 26 Jan 2023
    https://github.com/shish/rosettaboy

    The same gameboy emulator rewritten in C++, Go, Nim, PHP, Cython, Python, Rust, and Zig (and WIP typescript); mostly to teach myself the languages and to compare and contrast their idioms.

    Also, when taken with a very large grain of salt, usable as a language benchmark (As with all benchmarks, there are lots of caveats - but as far as I’m aware this is unique in being “the same code in multiple languages” and “several thousand lines of code”):

      $ ./utils/bench.py
  • Zig 0.10.0 Release Notes
    1 project | news.ycombinator.com | 31 Oct 2022
  • Python 3.11 is much faster than 3.8
    11 projects | news.ycombinator.com | 26 Oct 2022
  • Writing a Game Boy Emulator in OCaml
    1 project | news.ycombinator.com | 12 Jan 2022
    Looks very polished, but major disappointment that it's not showcasing OCaml as part of RosettaBoy (https://github.com/shish/rosettaboy)
  • Which programming language or compiler is faster
    7 projects | news.ycombinator.com | 18 Dec 2021
    I’m working on it :) https://github.com/shish/rosettaboy

    (Ok it’s 5-10k lines rather than a million, but it’s non-trivial enough that the differences between languages are noticable)

  • RosettaBoy – the same Gameboy emulator in Rust, Python, and C++
    1 project | /r/opensource | 8 Oct 2021
    2 projects | /r/programming | 8 Oct 2021

procs

Posts with mentions or reviews of procs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-26.
  • Exploring Linux command-line space time
    2 projects | news.ycombinator.com | 26 Sep 2023
    Some terminals probably scroll sideways, but this `st` program seems to require running to completion. So, ^C does not give you any report at all.

    While it does RSS not Proportional Set Size (PSS) { arguably parsing /proc/PID/smaps_rollup should be added } and does not integrate program launch with tracking or use netlink to track making kids, an alternative that might interest some is a scrolling terminal kind of log report out of the Nim https://github.com/c-blake/procs .

        pd -pBHd1 -f "%N %R %< %> %J %a" $(pf firefox)
  • Ask HN: Why did Nim not catch-on like wild fire as Rust did?
    16 projects | news.ycombinator.com | 25 Jun 2023
    I don't know about all your other questions, but the https://github.com/c-blake/cligen CLI framework seems much lower effort / ceremony than even Rust's `argh` and is just about as old as `clap` (both started 8 years ago in 2015).

    There are over 50 CLI utilities at https://github.com/c-blake/bu, many of which do something novel rather than just "re-doing ls/find/cat with a twist". While they are really more an "ls/ps construction toolkits" with some default configs to get people going, I think https://github.com/c-blake/lc and https://github.com/c-blake/procs are nicer than Rust alternatives. I mention these since you seem interested in such tools.

  • Unix command line conventions over time
    9 projects | news.ycombinator.com | 7 May 2022
    Since `ps` is featuring prominently here, folks might be interested in https://github.com/c-blake/procs which is a color ps (Linux-only right now). It has a more canonical CLI since it is based upon https://github.com/c-blake/cligen. It actually does subcommands, too (display, find, scrollsys) and so it can replace pgrep, pkill, ps, etc., etc.

What are some alternatives?

When comparing rosettaboy and procs you can also consider the following projects:

shumai - Fast Differentiable Tensor Library in JavaScript and TypeScript with Bun + Flashlight

nio - Low Overhead Numerical/Native IO library & tools

Programming-Language-Benchmark

vos - Vinix is an effort to write a modern, fast, and useful operating system in the V programming language

axiom - A 64-bit kernel implemented in Nim

nimkernel - A small kernel written in Nim

awesome-python-typing - Collection of awesome Python types, stubs, plugins, and tools to work with them.

NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++

KaithemAutomation - Pure Python, GUI-focused home automation/consumer grade SCADA

cligen - Nim library to infer/generate command-line-interfaces / option / argument parsing; Docs at

IronBoy - A Gameboy emulator written in Rust as both a learning exercise and a love letter to the console that got me into gaming.

wasmtime - A fast and secure runtime for WebAssembly