reanimate VS r2vr

Compare reanimate vs r2vr and see what are their differences.

reanimate

Haskell library for building declarative animations based on SVG graphics (by reanimate)
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reanimate r2vr
14 2
1,104 40
0.5% -
0.0 0.0
4 months ago over 1 year ago
Haskell R
LicenseRef-PublicDomain GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reanimate

Posts with mentions or reviews of reanimate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.

r2vr

Posts with mentions or reviews of r2vr. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-21.

What are some alternatives?

When comparing reanimate and r2vr you can also consider the following projects:

manim - Animation engine for explanatory math videos

ganja.js - :triangular_ruler: Javascript Geometric Algebra Generator for Javascript, c++, c#, rust, python. (with operator overloading and algebraic literals) -

brick - A declarative Unix terminal UI library written in Haskell

mathbox - Presentation-quality WebGL math graphing

plot-light - A lightweight plotting library, exporting to SVG

A-Frame - :a: Web framework for building virtual reality experiences.

OpenGL - Haskell bindings to OpenGL

AnimPro - Animation Programming

Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)

manim - A community-maintained Python framework for creating mathematical animations.

Rasterific - A drawing engine in Haskell