realtime-csharp
CavemanTcp
realtime-csharp | CavemanTcp | |
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1 | 1 | |
67 | 53 | |
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5.5 | 3.8 | |
18 days ago | 4 months ago | |
C# | C# | |
MIT License | MIT License |
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realtime-csharp
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Supabase realtinme C#
Hello, I'm trying to connect supabase realtime with C# but I can't, in its official documentation I found this code, but on the endpoint which url should I put? I try with the api url of my project but it doesn't work and I don't know where I should put the anon key, can you help me with this? This is the official documentation supabase-community/realtime-csharp: A C# client library for supabase/realtime. (github.com)
CavemanTcp
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Networking lib/framework for multiplayer servers ?
Any specific protocol you'd like to use? If you're decided for tcp then you can check this, this and this (all three made by the same guy)
What are some alternatives?
supabase-csharp - A C# Client library for Supabase
SuperSimpleTcp - Simple wrapper for TCP client and server in C# with SSL support
signalr-socket-dotnet5 - Real-time application using SignalR and .NET 5
WatsonTcp - WatsonTcp is the easiest way to build TCP-based clients and servers in C#.
SocketIOUnity - A Wrapper for socket.io-client-csharp to work with Unity.
NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
Easy-TCP-Server - An easy-to-implement TCP server which handles incoming TCP data from multiple clients via 'channels' of connections between the clients and the server.
MagicOnion - Unified Realtime/API framework for .NET platform and Unity.
t3 - Tooll 3 is an open source software to create realtime motion graphics.
Bialetti - A Java TCP/UDP server-side and client-side library/framework
Realm Xamarin - Realm is a mobile database: a replacement for SQLite & ORMs
LiteNetLib - Lite reliable UDP library for Mono and .NET