rawgl
openage
rawgl | openage | |
---|---|---|
4 | 56 | |
141 | 12,390 | |
- | 0.4% | |
7.8 | 9.6 | |
about 2 years ago | 5 days ago | |
C++ | Python | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rawgl
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Lessons from Open-Source Game Projects
raw(gl) - Another World clone. C++, SDL2
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Another World Ported to FPGA
Gregory Montoir have reimplemented the VM in C++ here:
https://github.com/cyxx/rawgl
He also did the same for Flashback (REminiscence)
- For you oldschooler RetroGaming old farts out there! WHO REMEMBERS this weirdo game WAY back when? Geeze is this game hard hahahahaha. WELL now it runs Super Duper fast, ya know, THIRTY years later
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Please Help Me Identify a Game
Depending on where you live, it was either called "Out Of This World" or "Another World". It's a cool game, because the engine was written as a kind of "virtual machine" that interprets game bytecode. And the interpreter itself was pretty small, and easy to port to new platforms, so although the game started on the Amiga and Atari ST, it got a ton of ports over the years (literally a couple dozen systems). There are even open source versions of the game engine.
openage
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Lessons from Open-Source Game Projects
[openage]https://github.com/SFTtech/openage) - Age of Empires II clone. Python, C++
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How to get started with modding
Perhaps you can contribute to this project: https://github.com/SFTtech/openage
- Openage v0.5.0
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Remaking AoE2
It is currently being done and published here: https://github.com/SFTtech/openage/
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TheViper: "At this point, content is enough. Screw more content, let's make the game 100% playable."
That's most likely not happening, but there is an opensource AoE2 engine that is in development https://github.com/SFTtech/openage
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Ad, an open source historical RTS in development for 22 years
The openage is as well a fantastic project https://github.com/SFTtech/openage
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Openage Development 2023: April
Hey, there are a bunch of build instructions listed here in the Github repo. Dependencies for Fedora should also be linked there. If you want to see the latest stuff (i.e. the things we're talking about in the post above), you should pull from the branch in this PR: https://github.com/SFTtech/openage/pull/1505
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Need an answer
For example Openage (OSS re-implementations of Age of Empires): https://github.com/SFTtech/openage/blob/master/doc/media_convert.md
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Openage Development 2023: March
With this feature done (or rather awaiting merging in PR #1501), the engine is now able to spawn a game entity with the gaben graphic on mouse click:
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Looking for a ways to create an AI simulation
I have tried building opensource aoe2 implementations like freeaoe, openage, but with not much success.
What are some alternatives?
RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
f2bgl - Fade To Black engine reimplementation (SDL, OpenGL)
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
super-mario-bros - Original SNES Super mario bros made with C++ / OpenGL
sysrsync - Simple and safe system's rsync wrapper for Python
dosbox-staging - DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
OpenGothic - Reimplementation of Gothic 2 Notr
Teeworlds - A retro multiplayer shooter
faiss-server - faiss serving :)
pegasus-frontend - A cross platform, customizable graphical frontend for launching emulators and managing your game collection.
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.