Top 14 Python Game Engine Projects
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There’s this project: https://github.com/SFTtech/openage
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Project mention: Automagica VS ClointFusion - a user suggested alternative | libhunt.com/r/automagica | 2021-09-24
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SonarLint
Deliver Cleaner and Safer Code - Right in Your IDE of Choice!. SonarLint is a free and open source IDE extension that identifies and catches bugs and vulnerabilities as you code, directly in the IDE. Install from your favorite IDE marketplace today.
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Project mention: Github's collection of open-source game engines | reddit.com/r/gamedev | 2021-11-14
Not to forget Kha http://kha.tech/ or even Armory3D https://armory3d.org/
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Project mention: Display the current volume visually, whenever it is changed. | reddit.com/r/kde | 2022-03-31
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Here you go - https://github.com/evennia/evennia/tree/master/evennia/contrib
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Minecraft demo code: https://github.com/pokepetter/ursina/blob/master/samples/minecraft_clone.py
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Project mention: Comments from Eric Froemling about Bombsquad development | reddit.com/r/Bombsquad | 2022-02-02
Anyone can receive these updates by creating a GitHub account and following the project in https://github.com/efroemling/ballistica
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Scout APM
Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.
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Project mention: My BASH Linux pseudo 3d ascii game engine: pseudo3dbash. | reddit.com/r/bash | 2022-01-26
oh I thought you were this guy : https://github.com/salt-die/terminal_dungeon \^^ he also have "die" in his name
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Project mention: I made a text RPG in Python in 2017. Now, I want to teach the community how to make one. | reddit.com/r/Python | 2022-05-22
Alright, here is my Pull-Request: https://github.com/crawsome/PyRPG_Mini/pull/8
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Project mention: [2022 in RoguelikeDev] Age of Transcendence | reddit.com/r/roguelikedev | 2022-01-26
I think my biggest problems, other than lack of skills were that I got caught half way between defining with data and creating a scripting language, as well as the sheer size and conditionality that was creeping into the data. If I did it again I'd go harder on the scripting as that would make the data definition lighter, I think. Here's what my data looked like: https://github.com/Snayff/notquiteparadise/blob/74aafd3b91c61ffbe96e37e54e9206d1783c1ce6/data/game/skills.json . There was also a secondary issue of creating a system with enough flexibility to allow creative use, but I think that was solvable.
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Link to source code: https://github.com/bellerb/Sudoku_Solver
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HeartbeatEngine
A Visual Novel / Dating Sim game engine written in Python using Pygame, with a full editor written in PyQt5
Project mention: I redesigned the editor for my Visual Novel game engine, and added a Dark theme | reddit.com/r/IndieDev | 2021-12-18
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Index
What are some of the best open-source Game Engine projects in Python? This list will help you:
Project | Stars | |
---|---|---|
1 | openage | 11,024 |
2 | Automagica | 2,643 |
3 | armory | 2,459 |
4 | AutoKey | 2,282 |
5 | evennia | 1,467 |
6 | ursina | 1,444 |
7 | ballistica | 300 |
8 | terminal_dungeon | 194 |
9 | pyunity | 168 |
10 | wasabi2d | 116 |
11 | PyRPG_Mini | 33 |
12 | notquiteparadise | 13 |
13 | Sudoku_Solver | 6 |
14 | HeartbeatEngine | 5 |
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