raspberry-sbus
glslViewer
raspberry-sbus | glslViewer | |
---|---|---|
1 | 7 | |
33 | 4,486 | |
- | - | |
3.9 | 7.5 | |
3 months ago | about 2 months ago | |
C++ | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
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raspberry-sbus
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Mimicking DSM(2) protocol with Raspberry Pi
Here, looks like someone did it already for SBUS.
glslViewer
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Fun with real-time manipulation of glsl (shader) files
I'm not an expert on glsl/shaders etc. but rather understand how to use Python to read values from hardware (ADC) and convert it to OSC, which, in turn, is passed on to glslViewer (https://github.com/patriciogonzalezvivo/glslViewer) ... it is glslViewer that does all the hard work of hot reloading .frag files as new uniform values are received.
- Manipulating glsl shaders with the pi zero 2
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glslViewer on Pocketchip: unable to load driver: sun4i-drm_dri.so
Hey, I'm pretty new to the chip and wanted to explore to possibilites of it as an on the go programming gameboy of sorts. I managed to compile glslViewer on it and it starts, except with a bunch of errors:
- GlslViewer
- GlslViewer: Console-based GLSL Sandbox for 2D/3D shaders shaders
What are some alternatives?
inav - INAV: Navigation-enabled flight control software
glsl-sandbox - Shader editor and gallery.
sbus - Arduino and CMake library for communicating with SBUS receivers and servos.
glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
tiny-webrtc-gw - tiny/fast webRTC video conferencing gateway
EByte_LoRa_E220_Series_Library - Arduino LoRa EBYTE E220 LLCC68 device library complete and tested with Arduino, esp8266, esp32, STM32 and Raspberry Pi Pico (rp2040 boards)..
cr - cr.h: A Simple C Hot Reload Header-only Library
glslSmartDeNoise - Fast glsl deNoise spatial filter, with circular gaussian kernel, full configurable
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL
sdcv