qemu-3dfx
dxvk
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qemu-3dfx | dxvk | |
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18 | 765 | |
344 | 11,898 | |
- | - | |
8.4 | 9.4 | |
7 days ago | 7 days ago | |
C | C++ | |
GNU General Public License v3.0 only | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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qemu-3dfx
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SoftGPU: SW and HW accelerated driver for Windows 9x Virtual Machines
There is also https://github.com/kjliew/qemu-3dfx pass-through 3D acceleration for qemu https://www.youtube.com/watch?v=e34mSBxDm7s
- SharedGL: An OpenGL implementation over shared memory enabling 3D acceleration in virtual machines
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Ask HN: Best way to play old games that require Windows 98/XP?
I've been porting this to Nixos all week. Handles glide emulation pretty well
https://github.com/kjliew/qemu-3dfx
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QEMU 8.0.0 released
As for 3D acceleration, I've seen this repository (no idea if it works) https://github.com/kjliew/qemu-3dfx, and I've also seen that QEMU added the "ati-vga" device, which supports the Rage 128 Pro and Radeon RV100, but those seem to be a bit WIP.
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Parallels vs Crossover on older games
And, here we also have the 3rd option which is less well-known than CrossOver and Parallel Desktop while targeting older Windows games with compatibility issues on modern Windows, QEMU featuring qemu-3dfx for Apple Silicon https://github.com/kjliew/qemu-3dfx
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CrossOver support not responding, should I try getting a refund and purchase Parallels instead?
You can check out qemu-3dfx for Apple Silicon macOS. https://github.com/kjliew/qemu-3dfx https://github.com/kjliew/qemu-3dfx/wiki/Apple-Silicon-macOS-Prerequisites
- Virtual graphic driver for Windows 98 on QEMU/KVM?
- Using qemu-3dfx for Win9x games
- Any chance of a good D3D9 Windows XP paravirtualized driver?
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How do you emulate old Win95 games with 3dfx? And how to set up quicklaunch for it on a frontend?
If you are a true gamer from the late 90' s though, you can and probably will run into an old game that doesn't work on modern windows. PCem is really the only good option IMO, but performance is very limited. Especially with glide and 3d acceleration, even the fastest CPUs aren't able to emulate much faster than a pentium II 200mhz at voodoo 2 at full speed (if you are emulating MMX on top of that forget it). Virtualization is possible but not likely to help as win95 virtualization is very basic and doesn't do much gaming things very well. With that said, there are some pretty crazy virtualization projects out there; here is one that requires you to compile everything from source yourself for basically no reason https://github.com/kjliew/qemu-3dfx (have fun).
dxvk
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Elbrus-8S
Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
- "LibreOffice is better at reading old Word files than Word"
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
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It’s time for change!!
Kid named DXVK :
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Running GTA IV using dxvk
DXVK versions after 2.0 require Vulkan 1.3 support, which may not be available on your GPU. Try using an older build, such as this one.
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almost 120 fps smooth camera movement
Give DXVK a try https://github.com/doitsujin/dxvk/releases, use 32bit d3d9.dll
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Risen 3 / DXVK 2.3 / ARC A770 16G / 1440p / WIN 11
What to download:https://github.com/doitsujin/dxvk/releases/tag/v2.3
- Re-Installed game an hour ago, got hit with App will Terminate Now
- DXVK 2.3 released bringing several improvements and bug fixes for various games
- DXVK 2.3 Brings Presentation Improvements & More Game Fixes
What are some alternatives?
86Box - Emulator of x86-based machines based on PCem.
dxvk-async
PCem-ROMs - This is a collection of requiered ROMs files for PCem emulator. RIP PCem 2021
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
glrage - OpenGL wrapper for the ATI 3D C Interface and DirectDraw 2
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
softgpu - SW and HW accelerated GPU driver for Windows 9x Virtual Machines
GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]
vmwmouse - VMware mouse driver for Windows 3.1
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
pcem - PCem
d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]