How do you emulate old Win95 games with 3dfx? And how to set up quicklaunch for it on a frontend?

This page summarizes the projects mentioned and recommended in the original post on /r/emulation

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  • pcem

    PCem

  • DOSBox's Win9x support is spotty at best, and there's no need to use it or a virtual machine when PCem exists. You can set up an entire period-accurate machine in software with your choice of processor, RAM, and graphics cards. Voodoo and 3dfx support is very solid, though it is a bit on the resource-intensive side.

  • qemu-3dfx

    MESA GL/3Dfx Glide pass-through for QEMU

  • If you are a true gamer from the late 90' s though, you can and probably will run into an old game that doesn't work on modern windows. PCem is really the only good option IMO, but performance is very limited. Especially with glide and 3d acceleration, even the fastest CPUs aren't able to emulate much faster than a pentium II 200mhz at voodoo 2 at full speed (if you are emulating MMX on top of that forget it). Virtualization is possible but not likely to help as win95 virtualization is very basic and doesn't do much gaming things very well. With that said, there are some pretty crazy virtualization projects out there; here is one that requires you to compile everything from source yourself for basically no reason https://github.com/kjliew/qemu-3dfx (have fun).

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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