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pybullet-gym
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Well, at least Epic kinda started "promoting" Rocket League inside Fortnite LUL
And when something like "RL/Fortnite Racing" comes out, with shared inventory, it may work as the pilot "beta test" of RL finally working in UE5. At least the game's physics engine (pybullet.org) is independent of the graphics. https://x.com/CactousMan/status/1690437803711320064
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Mujoco vs Pybullet for closed loop chain environment
From what I know in pybullet you define the system of the environment loading an urdf file. So if you check the InvertedPendulum environment of pybullet I think you could create your desired urdf without a problem. I have not used mujoco, but it seems strange that it could not do what you want to do... Maybe there is a parameter of the joints or some kind of tolerance for the initial position?
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Alternatives to Unity3D for simulating 3D environments with realistic physics for robotics and training a reinforcement learning model?
So far I found PyBullet, RobotPy, RobotDK, SOFA, and some others, but I wonder if there is something that is comparable or better than Unity 3D for this specific use case.
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Getting started in 3D design
yeah, i guess compared to modeling tools like tinkercad, blender is not intuitive and hard to learn. im not aware of any FEM with blender but there's bullet, basis of https://pybullet.org/. blender has an omniverse connector now so it could probably be used in a pipeline with nvidia's isaac. https://developer.nvidia.com/isaac-sim https://developer.nvidia.com/blog/introducing-omniverse-usd-support-for-blender/
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I’m 15 and this is yeet
Programming is also really important when learning anything about machine learning and I would start out with the OpenAI Gym and its derivative for learning some of the simpler algorithms on toy environments that doesn't require a whole lot of computing power. Then you can move on to the more hardware constrained simulators that I mentioned in the previous comment (MuJoCo, PyBullet, NVIDIA Isaac Gym).
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[N] Mujoco is free for everyone until October 31 2021
shout-out to the open-source clones of the mujoco gym environments here
- Ask questions ahead of the Microsoft Research RL AMA on March 24 with John Langford and Akshay Krishnamurthy
reinforcement-learning-discord-wiki
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I’m 15 and this is yeet
There are a few good subreddits that I could recommend. If you want to go in the direction of RL then /r/reinforcementlearning is the one and I would highly suggest that you join the Discord server as well. People are really friendly there and provide a lot of help if you have questions.
- I want to learn but don't know where to start.
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Tips for a DRL PhD student
This discord is pretty good https://github.com/andyljones/reinforcement-learning-discord-wiki/wiki
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How do I go beyond just using the framework implementation of RL algorithms?
This is also a good resource if you are facing other problems.
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I want a study buddy for studying deep reinforcement learning
We've got an active Discord here. Isn't explicitly a study group, but has plenty of other newbies asking questions.
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Mastering Real-Time Strategy Games with Deep RL: Mere Mortal Edition
Thank you for the kind words! I am also quite excited about the new points in game design space that RL will unlock and am planning write another blogpost on that topic.
I quite like https://karpathy.github.io/2016/05/31/rl/ as an introduction to some of the ideas behind modern RL. Beyond that, I just recently found out about https://github.com/andyljones/reinforcement-learning-discord... which lists a lot of other high-quality resources.
CodeCraft is a programming which you can "play" by writing a Scala/Java program that controls the game units. It's not actively developed anymore but still functional: http://codecraftgame.org/
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[D] Debugging Reinforcement Learning Systems Without the Agonizing Pain
This article is a collection of debugging advice that has served me well over the past few years. It's collated both from my personal experiences, and from several months of discussion in the RL Discord. It is intended as compliment to the other excellent advice that can be found elsewhere.
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RL Discord Talk: Neural MMO: A massively multiagent environment
Every Saturday on the RL Discord we host a talk in the voice channel by a server regular. The talk is typically 10-30 mins long with questions and open discussion afterwards.
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A good RL course among these?
We've collated some recommendations on the RL Discord wiki.
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Question: What's a good source to start learning RL?
There's a selection of popular resources on the RL Discord wiki.
What are some alternatives?
brax - Massively parallel rigidbody physics simulation on accelerator hardware.
cleanrl - High-quality single file implementation of Deep Reinforcement Learning algorithms with research-friendly features (PPO, DQN, C51, DDPG, TD3, SAC, PPG)
gym-pybullet-drones - PyBullet Gymnasium environments for single and multi-agent reinforcement learning of quadcopter control
Super-mario-bros-PPO-pytorch - Proximal Policy Optimization (PPO) algorithm for Super Mario Bros
gym_solo - A custom open ai gym environment for solo experimentation.
rl-baselines-zoo - A collection of 100+ pre-trained RL agents using Stable Baselines, training and hyperparameter optimization included.
rex-gym - OpenAI Gym environments for an open-source quadruped robot (SpotMicro)
rl-baselines3-zoo - A training framework for Stable Baselines3 reinforcement learning agents, with hyperparameter optimization and pre-trained agents included.
FreeCAD - This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
sofa - Real-time multi-physics simulation with an emphasis on medical simulation.