polkadot-sdk
wgpu
polkadot-sdk | wgpu | |
---|---|---|
6 | 197 | |
1,465 | 11,061 | |
7.6% | 3.8% | |
10.0 | 9.9 | |
2 days ago | 5 days ago | |
Rust | Rust | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
polkadot-sdk
- Looks like Polkadot co-founder Robert Habermeier is building a hyper-scalable data availability layer that scales with Polkadot cores.
-
Show HN: macro_magic – access foreign item tokens in Rust proc/attribute macros
related: this approach also gives rise to eager expansion, which is supposed to be completely impossible in stable rust. The caveat is this eager expansion can _only_ work within a proc macro crate, so it is only useful in very specific circumstances.
Here is the first place such a thing was seen in the wild: https://github.com/paritytech/polkadot-sdk/blob/d0fd2660031b...
-
Polkadot Digest 28 Sep 2023
The Polkadot and Kusama runtimes have been removed from the polkadot-sdk monorepo and are now in control of the Polkadot Technical Fellowship. https://github.com/paritytech/polkadot-sdk/pull/1731
-
Polkadot Digest 14 Sep 2023
Version 1.1.0 of the Polkadot node software has been released with MEDIUM upgrade priority. https://github.com/paritytech/polkadot-sdk/releases/tag/polkadot-v1.1.0
- Rust Cryptography Should Be Written in Rust
wgpu
-
Zed Decoded: Linux When? – Zed Blog
Wgpu seems very very well loved & supported, is one of the most successful comings together of the graphics world in ages. I'd love to hear some actual critique of it, hear what people think are shortcomings, because it feels to an outsider like this is the fantasy land, that we're living in the better place now. https://github.com/gfx-rs/wgpu
-
GPU Compute in the Browser at the Speed of Native: WebGPU Marching Cubes
Oh look it's subgroup support landing last week: https://github.com/gfx-rs/wgpu/pull/5301
- 3D and 2D: Testing out my cross-platform graphics engine
- Warp Terminal is now available for Linux
- Linux version of Warp terminal is here
-
Building the DirectX shader compiler better than Microsoft?
And wgpu has been doing this for years. Things like descriptor indexing are not exposed to the web but used by Rust (mostly) engines on native.
https://wgpu.rs/
-
New Renderers for GTK
If they used https://wgpu.rs/ they would get directx and metal for free (:
-
Show HN: WebGPU Particles Simulation
IIRC it was delayed multiple times. I think the first intent to ship from chrome was before 100 but they kept pushing it off. Firefox still does not support it. There are projects like wgpu[0] that wrap provide a higher level API and I have used some projects using it with no issues. WFIW I didn't see any issue with OP's demo either.
[0] https://github.com/gfx-rs/wgpu
- Deno 1.39: The Return of WebGPU
-
How do I become a graphics programmer? – A guide from AMD Game Engineering team
wgpu, the Rust WebGPU implementation is the bee's knees. https://wgpu.rs/ You can use it beyond the web.
What are some alternatives?
riscv-zkt-list - [Archived as historical. Zkt is now part of the main K spec.] Zkt "safe list": extension attests that the machine has data-independent execution time for these instructions
vulkano - Safe and rich Rust wrapper around the Vulkan API
polkadot-staking-miner - polkadot staking miner
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
chopsticks - Create parallel reality of your Substrate network.
glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
solana - Web-Scale Blockchain for fast, secure, scalable, decentralized apps and marketplaces.
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
transmitic - Encrypted, peer to peer, file transfer program :: https://discord.gg/tRT3J6T :: https://www.reddit.com/r/transmitic/ :: https://twitter.com/transmitic
bevy - A refreshingly simple data-driven game engine built in Rust
sui - Sui, a next-generation smart contract platform with high throughput, low latency, and an asset-oriented programming model powered by the Move programming language
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.