pixelwindow VS CorgEng

Compare pixelwindow vs CorgEng and see what are their differences.

pixelwindow

A simple framework for drawing direct per-pixel graphics in C# for applications such as raycasters, raytracers, and retro games. Uses SFML. (by Jallenbah)

CorgEng

A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional modules for easier development. Includes a user interface library, networking, a layered rendering solution, dynamic XML content loading, ECS framework and an example programs. Primarilly for 2D games. (by PowerfulBacon)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
pixelwindow CorgEng
1 1
6 10
- -
1.3 0.0
about 1 year ago 6 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pixelwindow

Posts with mentions or reviews of pixelwindow. We have used some of these posts to build our list of alternatives and similar projects.

CorgEng

Posts with mentions or reviews of CorgEng. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing pixelwindow and CorgEng you can also consider the following projects:

foolrenderer - A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.

Snoow - Snoow is a C++ Game Engine with a Level Editor

Skity - A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM

PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

voodoo2d - 👹 2D Java Game Engine built in OpenGL

SoftGLRender - Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

Quake2Sharp - Quake 2, fully playable, ported to C#

GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.

BlazorCanvas - Simple 2D gamedev examples using Blazor and .NET 5

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity