pixelate_mesh
Game
pixelate_mesh | Game | |
---|---|---|
1 | 13 | |
61 | 285 | |
- | 3.9% | |
6.8 | 8.9 | |
3 months ago | about 1 month ago | |
Rust | Rust | |
Apache License 2.0 | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pixelate_mesh
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pixelate_mesh: Apply a pixelation effect to any mesh or scene without post-processing.
I'm ready to present a new crate: pixelate_mesh https://github.com/janhohenheim/pixelate_mesh
Game
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Monthly Update #9 from the Development of Digital Extinction a FOSS 3D RTS Made With<Bevy>
The source code for Digital Extinction is available on GitHub. You can access it via the game's repository: https://github.com/DigitalExtinction/Game.
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Is bevy mature enough?
I am using Bevy for this game https://github.com/DigitalExtinction/Game . ggez does not seem to be actively developed any more.
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Digital Extinction: open source multiplayer RTS game written with Bevy.
I am personally Inspired by Zero-k and SupCom:FA for the interface but most core aspects are unique to this game. Have a look at the design.md and the tasks I drafted yesterday to achieve that gameplay.
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Which project do you think is the best at showing what Bevy is capable of?
I am working on an RTS game (https://github.com/DigitalExtinction/Game). ECS makes everything easier in this genre. The game is very much WIP but it might be of interest for you.
- Bevy games with open source code?
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Digital Extinction a GPL Licensed 3D RTS Game (WIP)
Game source code and all assets are available on its GitHub repository https://github.com/DigitalExtinction/Game
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How would I communicate data between a web server and a Bevy app?
I recently implemented such communication to my game. It is a small crate exposing a Bevy PluginGroup a a few events. You can quickly get the idea from the source code which is available here: https://github.com/DigitalExtinction/Game/tree/main/crates/lobby_client
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What's everyone working on this week (46/2022)?
Week after week, I am working on Digital Extinction, a real-time strategy game build with Bevy engine.
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My first 3D model set. Blender low poly with Substance baked normals.
You can check it out here https://github.com/DigitalExtinction/Game (and here about the models).
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Digital Extinction a 3D RTS game build with Bevy
https://github.com/DigitalExtinction/Game/issues/200 - probably this. i was able to run the project and it seems it is on very early stages of dev
What are some alternatives?
tiger - Tiger is a visual tool to author game spritesheets and their metadata.
MurderUserDungeon - A game made for the Rusty Jam https://itch.io/jam/rusty-jam
bevy - A refreshingly simple data-driven game engine built in Rust
bonsai - Rust implementation of AI behavior trees.
bevy_retro - Plugin pack for making 2D games with Bevy
guiver - GUI programming with Rust
bevy_xpbd - 2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
laydown - Always know what you're going to say at Daily Standup.
timely-defuse - A mobile game for GitHub GameOff 2022
Emergence - An organic factory builder about adapting to a changing world.
physarum-sim - A simulation of the Physarum Polycephalum slime. Written in Rust and rendered with Bevy.
bevy-mouse-tracking - A plugin for effortless mouse tracking in the bevy game engine.