PhysicsFS VS meshoptimizer

Compare PhysicsFS vs meshoptimizer and see what are their differences.

PhysicsFS

PhysFS++ is a C++ wrapper for the PhysicsFS library. (by kahowell)

meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render (by zeux)
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PhysicsFS meshoptimizer
- 12
81 4,999
- -
0.0 9.0
almost 3 years ago 10 days ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PhysicsFS

Posts with mentions or reviews of PhysicsFS. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning PhysicsFS yet.
Tracking mentions began in Dec 2020.

meshoptimizer

Posts with mentions or reviews of meshoptimizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-30.

What are some alternatives?

When comparing PhysicsFS and meshoptimizer you can also consider the following projects:

ZLib - A massively spiffy yet delicately unobtrusive compression library.

assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

LZ4 - Extremely Fast Compression algorithm

CGal - The public CGAL repository, see the README below

brotli - Brotli compression format

meshlab - The open source mesh processing system

tiny_jpeg.h - Single header lib for JPEG encoding. Public domain. C99. stb style.

Open3D - Open3D: A Modern Library for 3D Data Processing

zstd - Zstandard - Fast real-time compression algorithm

draco - Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

doboz

BunnyLOD - Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification