path-tracer VS ProtoTracer

Compare path-tracer vs ProtoTracer and see what are their differences.

ProtoTracer

3D rendering and animation engine for multifaceted displays on microcontrollers (by coelacant1)
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path-tracer ProtoTracer
2 9
51 126
- 2.4%
4.2 7.0
about 2 years ago 9 days ago
C++ C++
zlib License GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

path-tracer

Posts with mentions or reviews of path-tracer. We have used some of these posts to build our list of alternatives and similar projects.

ProtoTracer

Posts with mentions or reviews of ProtoTracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-02.
  • Some DIY helmet mods for my cyberpunk-inspired cosplay
    1 project | /r/Cyberpunk | 10 Dec 2023
    ProtoTracer for changing the image the LED shows.
  • protogen_irl
    1 project | /r/furry_irl | 4 Oct 2021
    Yep! Here it is if you wanna check out all of the code: https://github.com/coelacant1/ProtoTracer
  • Protogens_irl
    1 project | /r/furry_irl | 25 Feb 2021
    Check it out here! https://github.com/OpenProtogen/ProtoTracer
  • Finally have all my displays working! [OC]
    1 project | /r/protogen | 24 Feb 2021
    So this was all programmed in C++, currently I have it displayed a BMP image and am rotating, but color shifting and changing is actually very lightweight. Will be adding that in soon! If you wanna check out the code you can do that here, it isn't fully up to date though: https://github.com/OpenProtogen/ProtoTracer
  • Nuzzles_irl
    1 project | /r/furry_irl | 23 Feb 2021
    I am here to accept your judgement: https://github.com/OpenProtogen/ProtoTracer
  • Proto_boot.exe [OC]
    3 projects | /r/furry | 2 Feb 2021
    It's all from scratch and it's available here if you'd like to check it out!
  • Idle animation update! [OC]
    1 project | /r/protogen | 30 Jan 2021
    Also, this code is now open source! If you want to check it out I have it up on GitHub on the OpenProtogen page. If you wanna see more random nonsense I do or build progress I post more on Twitter

What are some alternatives?

When comparing path-tracer and ProtoTracer you can also consider the following projects:

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

pbrt-rust - Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.

UnityRayTracingPlugin - Native plugin for Unity3d that replaces the renderer with a hardware accelerated ray tracer.

plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.

RTXDI

ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]

RayTracer - A ray tracing program