path-tracer
ProtoTracer
path-tracer | ProtoTracer | |
---|---|---|
2 | 9 | |
51 | 126 | |
- | 2.4% | |
4.2 | 7.0 | |
about 2 years ago | 9 days ago | |
C++ | C++ | |
zlib License | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
path-tracer
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Ray-tracer (Physically-based path tracer) from scratch using C++!
Link to project - https://github.com/amanshenoy/pb-path-tracer
- Show HN: Ray Tracing (Monte Carlo Path Tracer) from Scratch
ProtoTracer
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Some DIY helmet mods for my cyberpunk-inspired cosplay
ProtoTracer for changing the image the LED shows.
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protogen_irl
Yep! Here it is if you wanna check out all of the code: https://github.com/coelacant1/ProtoTracer
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Protogens_irl
Check it out here! https://github.com/OpenProtogen/ProtoTracer
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Finally have all my displays working! [OC]
So this was all programmed in C++, currently I have it displayed a BMP image and am rotating, but color shifting and changing is actually very lightweight. Will be adding that in soon! If you wanna check out the code you can do that here, it isn't fully up to date though: https://github.com/OpenProtogen/ProtoTracer
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Nuzzles_irl
I am here to accept your judgement: https://github.com/OpenProtogen/ProtoTracer
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Proto_boot.exe [OC]
It's all from scratch and it's available here if you'd like to check it out!
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Idle animation update! [OC]
Also, this code is now open source! If you want to check it out I have it up on GitHub on the OpenProtogen page. If you wanna see more random nonsense I do or build progress I post more on Twitter
What are some alternatives?
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
pbrt-rust - Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.
UnityRayTracingPlugin - Native plugin for Unity3d that replaces the renderer with a hardware accelerated ray tracer.
plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description
CLUSEK-RT - Vulkan based C++ ray-tracing game engine.
RTXDI
ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]
RayTracer - A ray tracing program