particles-metal VS metal-cpp

Compare particles-metal vs metal-cpp and see what are their differences.

particles-metal

Buffer before I merge it with OpenGL implementation (by Starielora)

metal-cpp

Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++. (by bkaradzic)
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particles-metal metal-cpp
1 16
3 256
- -
10.0 3.3
about 2 years ago 5 months ago
C++ C++
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

particles-metal

Posts with mentions or reviews of particles-metal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-10.
  • What's the best way to learn Metal?
    4 projects | /r/GraphicsProgramming | 10 Jun 2023
    Some time ago I’ve played with Metal and C++ and I really wanted to avoid metal-cpp to understand how to bridge Swift-c++. I ended up with Swift->objc->objc++, where you can call Metal’s objc interface directly. Here’s the code if you’re interested: https://github.com/Starielora/particles-metal

metal-cpp

Posts with mentions or reviews of metal-cpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-05.

What are some alternatives?

When comparing particles-metal and metal-cpp you can also consider the following projects:

MoltenVK - MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.

Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

objc4

metal-rs - Rust bindings for Metal

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders

Metal-API-Minimal-Example

wgpu - A cross-platform, safe, pure-Rust graphics API.

metal-cpp-cmake - Metal graphic api ported to C++ with CMake build system

Tuna-i3-Plus - This is a modified version of the Marlin 1.1.2 firmware for the WANHAO Duplicator i3 Plus 3d printer.

tk

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