metal-cpp VS wgpu

Compare metal-cpp vs wgpu and see what are their differences.

metal-cpp

Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++. (by bkaradzic)
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metal-cpp wgpu
16 195
250 10,846
- 4.1%
3.3 9.9
3 months ago 6 days ago
C++ Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

metal-cpp

Posts with mentions or reviews of metal-cpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-05.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing metal-cpp and wgpu you can also consider the following projects:

MoltenVK - MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.

vulkano - Safe and rich Rust wrapper around the Vulkan API

Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

objc4

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

metal-rs - Rust bindings for Metal

bevy - A refreshingly simple data-driven game engine built in Rust

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.